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I think we should break away from the standard allowable terrain and include blends that are otherwise not seen by the default editor. Naturally we don't want maps to contain anything "blocky". Many of the maps used these days have stuff like reverse ramps, extended bridges, even some neutral structures.
From AHeinerm on August 01, 2011 00:30:47
Have BWAPI generate random map terrain as the map is being loaded.
Random terrain generation will use a specified TRG file or existing map for Use Map Settings triggers.
Original issue: http://code.google.com/p/bwapi/issues/detail?id=395
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