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BWAPI identifies the positions of burrowed units #190

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heinermann opened this issue Jan 19, 2014 · 3 comments
Closed

BWAPI identifies the positions of burrowed units #190

heinermann opened this issue Jan 19, 2014 · 3 comments

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@heinermann
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From AHeinerm on January 28, 2010 16:42:13

It seems like burrowed units (Zerg/Spidermines) are being identified by
bots in videos.

Burrowed units may have an "invisible/cloaked" property but they are in no
way noticable unless detected.

Original issue: http://code.google.com/p/bwapi/issues/detail?id=191

@heinermann
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From AHeinerm on January 28, 2010 13:42:46

Complete map information off I'm sure.

@heinermann
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From lowerlo...@gmail.com on January 29, 2010 18:30:36

Status: Accepted

@heinermann
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From lowerlo...@gmail.com on July 19, 2010 20:18:51

Fixed in r2571 .

Status: Fixed

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