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From AHeinerm on January 28, 2010 16:42:13
It seems like burrowed units (Zerg/Spidermines) are being identified by bots in videos.
Burrowed units may have an "invisible/cloaked" property but they are in no way noticable unless detected.
Original issue: http://code.google.com/p/bwapi/issues/detail?id=191
The text was updated successfully, but these errors were encountered:
From AHeinerm on January 28, 2010 13:42:46
Complete map information off I'm sure.
Sorry, something went wrong.
From lowerlo...@gmail.com on January 29, 2010 18:30:36
Status: Accepted
From lowerlo...@gmail.com on July 19, 2010 20:18:51
Fixed in r2571 .
Status: Fixed
No branches or pull requests
From AHeinerm on January 28, 2010 16:42:13
It seems like burrowed units (Zerg/Spidermines) are being identified by
bots in videos.
Burrowed units may have an "invisible/cloaked" property but they are in no
way noticable unless detected.
Original issue: http://code.google.com/p/bwapi/issues/detail?id=191
The text was updated successfully, but these errors were encountered: