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################################################################################
##'-,_ ¦ ¦ _,-'¯##
##------+ +------## BrewLAN English strings table
##------+ +------## Author: Balthassar
##_,-'¯ ¦ ¦ ¯'-,##
################################################################################


## Tooltips


#--Tooltips for the UEF Experimental Factory production toggle between land/sea and air units.
tooltipbrewlan0000="Toggle air production"
tooltipbrewlan0001="Enables or disables production of air units"

#--Toolttips for the T3 decoy planes.
tooltipbrewlan0002="Toggle air speed"
tooltipbrewlan0003="Toggles impersonation of an air superiority or a CZAR"
tooltipbrewlan0004="Toggles impersonation of an air superiority or a Soulripper"
tooltipbrewlan0005="Toggles impersonation of an air superiority or an Ahwassa"
tooltipbrewlan0006="Toggles impersonation of an air superiority or an AC-500 Centurion"

#--Toolttips for the landmines.
tooltipbrewlan0007="Detonate"
tooltipbrewlan0008="Immediately detonate the payload."

## T1


sair0105="Light Gunship"
saa0105_name="Respirer"
sea0105_name="Pigeon"
ssa0105_name="Vulesel"
Unit_Description_BrewLAN_T1A001="Light Guship. Primary role is base defence. Effective against low-level ground units."
Unit_Description_BrewLAN_T1A002="Light Guship. Effective against low-level ground units. Equipped with a light transport hook."
Unit_Description_BrewLAN_T1A003="Light Guship. Primary role is base defence. Effective against low-level ground units."

sair0106="Light Torpedo Bomber"
saa0106_name="Saksinokka"
sea0106_name="Seagull"
sra0106_name="Gannet"
ssa0106_name="Sou-ioz"
Unit_Description_BrewLAN_T1A004="Torpedo bomber. Designed to engage low-level naval units."

sbui2103="Light Artillery Installation"
sab2103_name="Charis"
seb2103_name="Poker"
srb2103_name="Little Bertha"
ssb2103_name="Thaam-atha"
Unit_Description_BrewLAN_T1D001="Light stationary artillery. Designed to engage low to mid-level units."

sbui4102="Light Shield Generator"
sab4102_name="Aspis"
seb4102_name="LSD - Pulse"
ssb4102_name="Atha-istle"
Unit_Description_BrewLAN_T1P001="Generates a protective shield around units and structures within its radius."
Unit_Description_BrewLAN_T1P002="Generates a protective shield around units and structures within its radius."
Unit_Description_BrewLAN_T1P003="Generates a protective shield around units and structures within its radius. Upradable twice."

sbui5104="Light Air Staging Facility"
sbuisera5104="Light Air Staging Beacon"
ssb5104_name="Iathu-uhthe"
sab5104_name="Pedestal"
seb5104_name="Resupply"
srb5104_name="Ravitailler"
Unit_Description_BrewLAN_T1U001="Light air staging facility. Repairs and refuels aircraft small aircraft, one landing pad."

#--Field engineers
sel0119_name="Wally"
sal0119_name="Vivifier"
srl0119_name="Outy"
ssl0119_name="Iyaz"
Unit_Description_BrewLAN_T1L001="Tech 1 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with minor weaponry and counter-intelligence equipment. Can build specialist defences."
Unit_Description_BrewLAN_T1L002="Tech 1 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with minor weaponry, has sonar stealth and can build specialist defences."
Unit_Description_BrewLAN_T1L003="Tech 1 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with a personal shield and can build specialist defences."


## T2


#Aeon T2 Bomber
saa0211_name="Impaler"
saa0211_desc="Tactical Bomber"
Unit_Description_BrewLAN_T2A001="Mid-level tactical bomber. Equipped with a light Quark bomb and radar."

#Field Engineer
sal0209_desc="Defence Engineer"
sal0209_name="Butler"
srl0209_name="Wilson"
ssl0219_name="Iyazyn"
Unit_Description_BrewLAN_T2L001="Tech 2 amphibious construction, repair, capture, reclamation, and mine layer unit. Armed with a heavy bolter, internal radar, and stealth."
Unit_Description_BrewLAN_T2L002="Tech 2 amphibious construction, repair, capture, reclamation, and mine layer unit. Equipped a personal shield and radar."
Unit_Description_BrewLAN_T2L003="Tech 2 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with minor weaponry, has sonar stealth, and can build specialist defences."

#-- Mass and energy storages use the default strings of their T1 counterparts, except the UEF T2 which have names.
seb1206_name="CJ-00F4T-2"
seb1205_name="PW4TH12-ST Capacitor"
Unit_Description_BrewLAN_T2R002="Stores large amounts of mass. Construct next to extractors or fabricators for adjacency bonus."
Unit_Description_BrewLAN_T2R001="Stores large amounts of energy. Construct next to power generators for adjacency bonus."

sbui2220="Pressure Mine"
seb2220_name="AP-12 Trapper"
srb2220_name="??"
sab2220_name="Molehill"
ssb2220_name="??"
Unit_Description_BrewLAN_T2D001="An all-terrain, low damage, pressure detonated, mine system. Visible only to Omni."

sbui2221="Proximity Mine"
seb2221_name="AM-24 Anti-Armor"
srb2221_name="Whisper"
sab2221_name="Mound"
ssb2221_name="Zhanasee"
Unit_Description_BrewLAN_T2D001="An all-terrain, high damage, radar detonated, proximity mine system. Visible only to Omni."

sbui2222="Nuclear Mine"
seb2222_name="AM-36 Trinity"
srb2222_name="Silencer"
sab2222_name="Mountain"
ssb2222_name="Inaino"
Unit_Description_BrewLAN_T2D004="An all-terrain mine armed with a full-yield nuclear warhead. Manual detonation required. Visible only to Omni."

#-- Cybran T2 shields; they didnt have build description originally.
Unit_Description_BrewLAN_T2D002="Generates a protective shield around units and structures within its radius. Shield can be upgraded twice."
Unit_Description_BrewLAN_T2D003="Generates a heavy shield around units and structures within its radius."

seb5210_desc="Heavy Wall Section"
seb5210_name="General Destruction Impasse"
Unit_Description_BrewLAN_T3B0019="Restricts movement of enemy units. Can sustain extreme amounts of damage."


## T3


sair0305="Heavy Gunship"
ssa0305_name="Vulthuum"
Unit_Description_BrewLAN_T3A001="Heavy gunship. Armed with Phasic autoguns and powerful but short range AA weaponry."

sair0306="Heavy Air Transport"
saa0306_name="Solaris"
sra0306_name="Night Skimmer"
ssa0306_name="Vishuum"
Unit_Description_BrewLAN_T3A002="Heavy air transport. Armed with heavy anti-air defence, an EMP weapon and a stealth field. Can carry up to 16 units."
Unit_Description_BrewLAN_T3A003="Heavy air transport. Features 32 transportation clamps, heavy weaponry and a shield generator. Can carry up to 32 units."
Unit_Description_BrewLAN_T3A004="Heavy air transport. Armed with a powerful shield and heavy anti-air weapons. Can carry up to 72 units."

#bair0307="Heavy Torpedo Bomber"
sra0307_name="Zenith"
sea0307_name="Albatross"
ssa0307_name="Souioz"
Unit_Description_BrewLAN_T3A005="High-level stealth torpedo bomber. Designed to engage high-level naval units and overwelm torpedo defences with large salvos."
Unit_Description_BrewLAN_T3A007="High-level torpedo bomber. Designed to engage powerful naval units. Equipped with light anti-air defence."
Unit_Description_BrewLAN_T3A008="High-level torpedo bomber. Designed to engage powerful naval units."

sair0310="Decoy Plane"
sea0310_name="Nark"
saa0310_name="Beguiler"
sra0310_name="Vanguard"
ssa0310_name="Iathuselen"
Unit_Description_BrewLAN_T3A006="Lightly armored decoy plane. Equipped with powerful radar jamming equipment designed to create multiple false radar signals. Mimics air superiority fighter movements."
Unit_Description_BrewLAN_T3A009="Lightly armored decoy plane. Equipped with powerful radar jamming equipment designed to create multiple false radar signals. Mimics air superiority fighter movements."
Unit_Description_BrewLAN_T3A010="Lightly armored stealth decoy plane. Equipped with powerful radar jamming equipment designed to create multiple false radar signals. Mimics air superiority fighter movements."
Unit_Description_BrewLAN_T3A011="Lightly armored decoy plane. Equipped with powerful radar jamming equipment designed to create multiple false radar signals. Mimics air superiority fighter movements."

sal0311_desc="Armored Assault Tank"
sal0311_name="Moldavite"
Unit_Description_BrewLAN_T3L002="Heavily armored assault tank. Low rate of fire, designed as a heavy support unit."

ssl0311_desc="Heavy Assault Bot"
ssl0311_name="Ilshatha"
Unit_Description_BrewLAN_T3L001="Shielded Siege assault bot. Armed with dual Aire-au Bolters."

srb2306_name="Hades"
ssb2306_name="Othuushala"
sab2306_name="Orbos"
Unit_Description_BrewLAN_T3B001="Heavy defensive tower. Attacks land- and sea-based units with a powerful sweeping laser. Does not engage aircraft or submerged units. Requires increasing amounts of energy to fire for prolonged periods of time; will overheat if active for too long."
Unit_Description_BrewLAN_T3B003="Heavy defensive tower. Attacks land- and sea-based units with a gatling plasma cannon. Does not engage aircraft or submerged units."
Unit_Description_BrewLAN_T3B004="Heavy defensive tower. Attacks land-based units, sea-based units, and low-altitude aircraft with a powerful laser. Does not engage high altitude aircraft, or submerged units."

sbui2311_desc="Anti-Armor Point Defense"
seb2311_name="Guardian"
ssb2311_name="Sinn Unthe"
srb2311_name="Punisher"
sab2311_name="Nihiloid"
Unit_Description_BrewLAN_T3B005="Very heavy defensive tower. Attacks land- and sea-based units with a powerfull battleship-grade gauss cannon."
Unit_Description_BrewLAN_T3B006="Very heavy defensive tower. Attacks land- and sea-based units with a powerfull energy weapon."
Unit_Description_BrewLAN_T3B007="Very heavy defensive tower. Attacks land- and sea-based units with a powerfull battleship-grade proton cannon."
Unit_Description_BrewLAN_T3B008="Very heavy defensive tower. Attacks land- and sea-based units with a powerfull oblivion cannon."

seb3303_desc="Observation Satellite Uplink"
sea0002_desc="Observation Satellite"
sea0002_name="Burning Star"
Unit_Description_BrewLAN_T3B002="Satellite-based observation system. Has a wide line-of-sight and omni sensors. If its control center is destroyed, the satelite is immediately disabled."

sel0320_desc="Mobile Satellite Uplink"
sel0320_name="Archimedes"
Unit_Description_BrewLAN_T3L003="A mobile satellite uplink vehicle. Marks targets for an orbital laser to fire upon."

sel0321_desc="Mobile Strategic Missile Defense"
sel0321_name="Aster"
srl0321_name="Hedgehog"
sal0321_name="Scarab"
ssl0321_name="Ythhu"
Unit_Description_BrewLAN_T3L004="Mobile strategic missile defense. Build costs include first missile, however the vehicle lacks a fabrication suite to produce additional missiles unassisted."

sbui4301="Naval Shield Generator"
seb4301_name="SSD - Pulse"
sab4301_name="Borealis"
#--No unit description. It can only be upgraded to.

#--Seraphim T3 sonar platform
sss0305_name="Aezhou"
Unit_Description_BrewLAN_T3S001="Sonar system with exceptional range. Detects and tracks naval units. Equipped with a personal teleporter."

#--Field engineer
sel0319_name="Custodian"
sal0319_name="Bilmon"
srl0319_name="House"
ssl0319_name="Iyazyne"
Unit_Description_BrewLAN_T3L005="Tech 3 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with minor weaponry and counter-intelligence equipment. Can build specialist defences."
Unit_Description_BrewLAN_T3L006="Tech 3 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with minor weaponry, has sonar stealth, and can build specialist defences."
Unit_Description_BrewLAN_T3L007="Tech 3 amphibious construction, repair, capture, reclamation, and mine layer unit. It is equipped with a personal shield and can build specialist defences."

srb1311_desc="Cloakable Power Generator"
seb1311_desc="Engineering Power Generator"
sab1311_desc="Shielded Power Generator"
ssb1311_desc="Armored Power Generator"
sab1311_name="Von Mayer Reactor"
seb1311_name="Bessemer Reactor"
srb1311_name="Faraday Reactor"
ssb1311_name="Uya-iyathan"
Unit_Description_BrewLAN_T3B009="Large power generating structure. Possesses the capability to cloak, which consumes a large portion of its operating output."
Unit_Description_BrewLAN_T3B0012="Large power generating structure. Possesses the ability to repair nearby buildings. Automatically builds defenses when damaged."
Unit_Description_BrewLAN_T3B0014="Large power generating structure. Possesses a powerfull shield, which consumes a small portion of its operating output."
Unit_Description_BrewLAN_T3B0016="Large power generating structure. Possesses superior armor and has self regenerative capabilities."

sab1312_desc="Shielded Mass Extractor"
seb1312_desc="Engineering Mass Extractor"
srb1312_desc="Cloakable Mass Extractor"
ssb1312_desc="Armored Mass Extractor"
seb1312_name="Mass Pump 3E"
Unit_Description_BrewLAN_T3B0021="High-end Mass extractor. Must be constructed on Mass deposits. It generates a shield dome large enough to cover itself and 4 small storages."
Unit_Description_BrewLAN_T3B0022="High-end Mass extractor. Must be constructed on Mass deposits. It possesses the ability to repair nearby buildings. Automatically builds defenses when damaged."
Unit_Description_BrewLAN_T3B0023="High-end Mass extractor. Must be constructed on Mass deposits. It generates a cloak field and stealth field large enough to disguise itself and 4 small storages."
Unit_Description_BrewLAN_T3B0024="High-end Mass extractor. Must be constructed on Mass deposits. It possesses superiour armor and generates a regeneration field large enough to effect itself and 4 small storages."

srb1313_desc="Cloakable Mass Fabricator"
seb1313_desc="Engineering Mass Fabricator"
sab1313_desc="Shielded Mass Fabricator"
ssb1313_desc="Armored Mass Fabricator"
Unit_Description_BrewLAN_T3B0010="Large mass fabrication structure. Possesses the capability to cloak, which consumes additional power."
Unit_Description_BrewLAN_T3B0013="Large mass fabrication structure. Possesses the ability to repair nearby buildings. Automatically builds defenses when damaged."
Unit_Description_BrewLAN_T3B0015="Large mass fabrication structure. Possesses a powerfull shield, which consumes additional power."
Unit_Description_BrewLAN_T3B0017="Large mass fabrication structure. Possesses superior armor and has self regenerative capabilities."

srb4313_desc="Cloakable Stealth Field Generator"
srb4313_name="Nightshade"
Unit_Description_BrewLAN_T3B0011="Generates a steath field and a personal cloak. Hides units and structures within its operational range from radar and sonar, but not from visual sensors, the generator itself is only visible to omni."

ssb5301_desc="Shield Wall Section"
ssb5301_name="Athahaas"
Unit_Description_BrewLAN_T3B0018="Restricts movement of enemy units. Projects a small shield dome above itself to offer additional protection from enemy fire."

srb5310_desc="Armored Wall Section"
srb5310_name="Procyon Defiance"
Unit_Description_BrewLAN_T3B0019="Restricts movement of enemy units. Can sustain extreme amounts of damage. Connects to other adjacent armored wall sections."

srb5311_desc="Armored Gate"
srb5311_name="Procyon Offering"
Unit_Description_BrewLAN_T3B0020="Manual control gate, to allow entrance and exit through walls. Can sustain extreme amounts of damage."


## T4


ssl0403_desc="Experimental Field Engineer"
ssl0403_name="Iyadesu"
Unit_Description_BrewLAN_T4L001="Experimental amphibious construction, repair, capture, reclamation, and mine layer unit. Has moderate combat and defence equipment, and can build specialist equipment."

sea0401_desc="Experimental AA Gunship"
sea0401_name="AC-500 Centurion"
Unit_Description_BrewLAN_T4A001="Experimental gunship with extensive anti-air capabilities. Most effective against other gunships."

srb2401_desc="Experimental Rapid-Fire Artillery"
srb2401_name="Scathis Mark II"
Unit_Description_BrewLAN_T4B002="Experimental rapid-fire artillery. Consumes massive amounts of Energy with each shot."

srb4401="Experimental Shield Generator"
srb4401_name="Iron Curtain"
Unit_Description_BrewLAN_T4B003="Experimental shield generator. Protects a large area."

srs0401="Experimental Battleship"
srs0401_name="Abyssal Persecutor"
Unit_Description_BrewLAN_T4S001="Experimental amphibious battleship."

seb0401="Experimental Factory"
seb0401_name="Gantry"
Unit_Description_BrewLAN_T4B004="Experimental multi-purpose factory. Dynamically changes buildable units based on environment. Can be toggled to build aircraft in any environment."

sal0401="Experimental Siege Tank"
sal0401_name="Absolution"
Unit_Description_BrewLAN_T4L002="Experimental hovering siege assault tank. Equipped with a powerful oblivion cannon and tactical missile defences."

seb2404="Experimental Drop-Pod Artillery"
seb2404_name="Ivan"
Unit_Description_BrewLAN_T4B005="Experimental rapid-fire artillery. Fires drop-pods containing assault bots deep into enemy lines, causing minor impact damage."

Change log

r230 by The.Balthazar on Aug 31 (2 days ago)   Diff
Gantry based changes mostly: Changed the
onclick for buildmenus so that it now
checks if its a gantry buildable unit,
being built by the Gantry, and gives
orders appropriate. This allows the same
unit to be built by engineers and the
Gantry. And related changes.
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Older revisions

r226 by The.Balthazar on Aug 30 (2 days ago)   Diff
Lots of things.
r224 by The.Balthazar on Aug 29 (3 days ago)   Diff
[No log message]
r221 by The.Balthazar on Aug 25, 2014   Diff
Basic Aeon T3 resource generators. T1
Aeon and UEF shield now have a bigger
footprint and are upgradable to their
respective T2s.
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