A module for the programming language Blitzmax.
Currently very mush in a BETA state.
It wraps the "Open Asset Import Library" Assimp, so that it can be statically linked to your Blitzmax programs
Visit http://code.google.com/p/blitzmax-assimp/wiki/Installation for installation instructions.
This module should NOT be confused with the the official Max3Ds ( http://code.google.com/p/bmx3d/ )use of the assimp library.