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Tutortial_01
First tutorial
TutorialsFirst tutorialSimple scene with a subsurfed monkey, two shaders and a buffered shadow spotlight.
Download this file to begin with the plugin. Lights attributes
Outlined in green are the parameters that are exported to the default light shader. Light linking
You can link your lights to shaders in the "Material" panel by entering the name of a group of light (see light linking in Blender doc). Object attribute
Surface color and alpha (green outlines) are exported (as Cs and Os). About Renderman shadersWriting a shader
Assigning a Renderman shader
Enter this panel by pressing the NUMPAD 3 Key (the mouse pointer in the script panel).
Tweak the shader's parameters with the buttons at the right of the shader preview image. At the right of each parameter button there's a "SCR" button. If you click on it, you'll be able to enter a Python expression. Just delete the text to get back to the parameter button. |