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Updated May 16, 2008 by cedricpaille
2_BeforeStarting  
Things to know before starting

Before starting:

Here are some things to know before launching the plugin.

  1. Prepare your work first (modeling, animation, etc.)
  2. Save your work
  3. Start the plugin

Once the plugin started, it will create a new folder:

Directory structure:

You'll find in this folder, another subfolders:

Once the plugin started, you'll use NUMPAD 1,2 and 3 to switch between render, attribute and shader window (the mouse pointer must be in the script panel while you press these keys).

All datas of the plugin will be saved in the .blend file. So, think to save your work.

3_FirstSteps


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