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developed in partnership with Adminotech special thanks to: RealXtend dev-team
Blender to Ogre Exporter FeaturesExport .scene:
- pos, rot, scl
- environment colors
- fog settings
- lights, colors
- array modifier (constant offset only)
- optimize instances
- selected only
- force cameras
- force lamps
- BGE physics
- collisions prims and external meshes
Export .mesh
- verts, normals, uv
- LOD (Ogre Command Line Tools)
- export meshes subdirectory
- bone weights
- shape animation (using NLA-hijacking)
Export .material
- diffuse color
- ambient intensity
- emission
- specular
- receive shadows on/off
- multiple materials per mesh
- exports textures subdirectory
- custom shaders using nodes
Export .skeleton
- bones
- animation
- multi-tracks using NLA-hijacking
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