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developed in partnership with Adminotech

special thanks to: RealXtend dev-team


Blender to Ogre Exporter Features

Export .scene:

  • pos, rot, scl
  • environment colors
  • fog settings
  • lights, colors
  • array modifier (constant offset only)
  • optimize instances
  • selected only
  • force cameras
  • force lamps
  • BGE physics
  • collisions prims and external meshes

Export .mesh

  • verts, normals, uv
  • LOD (Ogre Command Line Tools)
  • export meshes subdirectory
  • bone weights
  • shape animation (using NLA-hijacking)

Export .material

  • diffuse color
  • ambient intensity
  • emission
  • specular
  • receive shadows on/off
  • multiple materials per mesh
  • exports textures subdirectory
  • custom shaders using nodes

Export .skeleton

  • bones
  • animation
  • multi-tracks using NLA-hijacking
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