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StateMachine  
Overview of the bbv.Common.StateMachine - a hierarchical state machine with fluent definition syntax
Featured, StateMachine
Updated Mar 25, 2011 by urs.enz...@gmail.com

Features

  • use enums, ints or strings for states and events - resulting in single class state machines.
  • actions
    • on transitions
    • entry and exit actions
  • transition guards
  • hierarchical
    • different history behaviors to initialize state always to same state or last active state
  • fluent definition interface
  • synchronous/asynchronous state machine
    • passive state machine handles state transitions synchronously
    • active state machine handles state transitions asynchronously on the worker thread of the state machine
    • special unit test state machine to simplify unit testing (exception behavior)
  • extensible thorough logging simplifies debugging
    • currently there exists a log4net log extension out of the box
  • state machine reports
    • textual description of state machine
    • csv
      • for states containing state, entry and exit actions
      • for transitions containing source, event, guard, target, transition actions

Documentation

Tutorial

General

Passive State Machine

Active State Machine

Unit Test State Machine

Hierarchical Transitions

Exception Handling

Extensions

Logging

Report

Complete Sample State Machine

Specification


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