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away3d
Realtime 3D engine for Flash
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38 issues shown
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22
Accepted
GeodesicSphere rendering error
25
New
Updating the bitmap of a Sprite2D has no effect.
26
Accepted
Light properties don't update unless object moves
31
New
View statistics.
33
New
Sprite2D bitmap does not update when changed
34
Accepted
Fog wont work with multiple views.
36
New
Rendering View3D not included in display list causes exception
37
Accepted
Back side shading incorrect for primitives with bothsides=true
39
Accepted
Object3DLoader.onParserComplete() does not assign animationLibrary
42
Accepted
invertFaces fails
43
Accepted
OrthogonalLens: Camera-scene-coordinates are wrong
44
New
Frustum culler for segments bug
45
New
Sprite3D Visual Glitches with Object3D when using Renderer.INTERSECTING_OBJECTS
47
Accepted
objectWidth, height and depth not reliable on loaded models
50
New
SegmentsExtrude with thickness==0 causes error 1009
51
New
applyRotations() does not behave as expected after Obj/Collada.load(url) is called
54
Accepted
Calculation of normals for Irregular shapes in primitives and draw primitives is unreliable.
56
New
Models cloned, animationsequence object cloned?
58
Accepted
Collada texture filenames - strip absolute paths
59
Accepted
PhongColorMaterial fails when shape is 0 ( zero ) in width
60
Accepted
Kmz class is broken
61
New
FaceLink's update is delayed by 1 frame when linked to animated .md2 files
62
New
MovieMaterial
63
New
renderer not check faces under mouse cursor then bothsides=true (Away3DLite)
64
New
splitFaces and triFaces in AbstractPrimitive
67
New
DrawPrimitiveStore causes memory leak issues because of _doStore
71
New
[Away3DLite] - multiple materials bug - Cinema4D 11.5 Collada exporter
73
Accepted
Directional lights seem to fail when shaded meshes are not at 0, 0, 0
74
New
Shaking Filters on MovieMaterial
77
New
[Away3Dlite] Objects added before first render don't translate correctly
78
New
[Away3Dlite] Hover camera behaves differently depending on the location of the target
79
New
Two view.render() calls required to update geometry correctly
80
New
Clipping Bug When Scaling
81
New
In away3d.loaders.utils.GeometryLibrary.as, _geometryArrayDirty should default to true
82
New
In away3d.loaders.utils.GeometryLibrary.as, _geometryArrayDirty is never cleared
83
New
BitmapMaterial debug + showNormals causes incorrect bitmap data to be rendered
85
New
HoverCamera3D has hard-coded termination value which should be a property
86
New
Sprite2D not scaled ocrrectly when using PerspectiveLens
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