tutorialThis tutorial will demonstrate how to add an isometric primitive to the display list.
source code package
{
import as3isolib.display.primitive.IsoBox;
import as3isolib.display.scene.IsoScene;
import flash.display.Sprite;
public class IsoApplication extends Sprite
{
public function IsoApplication ()
{
var box:IsoBox = new IsoBox();
box.setSize(25, 25, 25);
box.moveTo(200, 0, 0);
var scene:IsoScene = new IsoScene();
scene.hostContainer = this;
scene.addChild(box);
scene.render();
}
}
}
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Wierd... cant see any of these examples in my scenes... Got the latest code from svn and all... Any ideas anyone?
Its actually the case with all the examples... the scene has been rendered (without errors) but nothing showing.
In contrast to what nicholas.sandro.ball said, it does show BUT it's not the same with the screenshot above.
Check out my output.
abc bytecode decoding failed. in flex 3
FP10 people
As blu3bird said, FP10 only. So for flex 3, use compiler (mxmlc) option -target-player=10.0.0
or for flex builder 3 go to project -> properties -> flex compiler -> make sure flash player version is 10.0.0
i am using FP10, compile, but, nothing showing
hi, I am using newest FP10, pasted code into flex builder3, compiled without any errors and I don't see anything as a result :/
any hint?
Tutorial 8 works with flex builder3, in contrast to this one ;-) So probably guys that have the same problem as me in previous msg should start with tut8.
BR