Phase 2The main goal of phase 2 is to have the ability to add our own bots. For this to happen we need: - To know where on the bot it gets hit.
- To know what the bot hits.
- Accurate collision detection.
Phase 1The first phase will aim to build the barest prototype - a very simple game consisting of a top-down, rectangular arena with two AI bots. The bots have to find each other and engage in 'physical combat' (i.e. no projectiles, all combat is based off collisions). They will be essentially blind, in that the bots will not be aware of objects unless they collide with them. Each bot will have an Energy property that decreases when it gets hit by the other bot or a wall. The energy also gradually decreases as it moves. The winner is when the other bot runs out of energy.
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