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HIVE is a:
- state-based MVC framework for AS3.
- collective of creative people who design and develop primarily using Adobe's Flash/Flex
The best way to learn HIVE is to ask a lot of questions and join our discussion group.
HIVE allows developers to rapidly build applications and games that rely on state, event, and load management of large media files.
By Integrating other open source projects like Tweener and Papervision3D, Hive offers a robust and reliable mechanism for manipulating 2D and 3D content allowing the developer to focus on architecture and flow.
Blog News
Jun 1, 2008
Pete has finished his work on the new plug-in manager, and you can grab it from the featured downloads or the SVN (Source page).
If you need a copy of the AS3 Webservice package by Carlo Alducente you can get it from the featured downloads.
Jan 8, 2008
Pete has started to update HIVE to give us plug-in support so that we can swap out libraries as needed. For instance, if we wanted to play with different branches of PV3D we will soon be able to use the effects or GreatWhite 2.0 libraries depending on what we want to do in each state.
Nov 18, 2008
Pete's work: an online product guide for Telus powered by the Hive framework read more
Nov 16, 2008
Carlo's work: an impressive Webservice package for AS3 which we may include in a future Hive build. read more
Wiki Watch
New Examples: 1) broadcasting onEnterFrame events from your Main to States and 2) how use the same graphic for multiple sprite (Dec 19/2007)
Brandon has produced a new sample showcasing how to use Hive to load varied media(swfs, images, mp3s); support multiple languages, switching between them instantly at runtime harnessing the XLIFF format; and interact with both 2D and 3D content.
Loading, Multi-Language, and 2D to 3D States Demo
Carlo is rocking out a very fine caption tool that allows non-technical people to easily author Timed Text xml (used in the new Flash CS3 captioning component) by watching a streaming video and pressing start/end buttons in the interface.
