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Allow selection of screen size #22

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sfiera opened this issue Mar 13, 2015 · 4 comments
Closed

Allow selection of screen size #22

sfiera opened this issue Mar 13, 2015 · 4 comments

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@sfiera
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sfiera commented Mar 13, 2015

Original issue 19 created by sfiera on 2009-11-14T00:49:35.000Z:

What steps will reproduce the problem?

  1. Start the game

What is the expected output? What do you see instead?

The game runs in a 640x480 window. It should be possible to run at higher resolutions: at a
minimum, 800x600 and 1024x768, and potentially others. There are, however, potentially
problems with the idea of running at resolutions above 1024x768, since the left and right
instrument panels are only 768 pixels tall and will probably not scale well.

@sfiera
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sfiera commented Mar 13, 2015

Comment #2 originally posted by haravikk on 2010-05-15T22:40:16.000Z:

Wanted to comment on this; while running at higher resolutions would be nice, I just don't think the game
would really benefit from it, the art assets are far too low-res, so you'd either end up with things looking big
and blocky (which they do in 640 x 480 already), or way too small, which was kind of the point behind the way
the game already handles zooming.

This would be an excellent feature to save for later I think though, as a hi-res sprites version of the game
would be pretty sweet, as while the game is pretty old, the gameplay is still really fun.

Oh and I wanted to note what I great job you've been doing so far, I never thought I'd see Ares alive and
kicking again without me digging out my oldest machine and hunting for my original copy of the game!

@sfiera
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sfiera commented Mar 13, 2015

Comment #3 originally posted by sfiera on 2010-05-16T15:39:33.000Z:

Well, Ares originally ran up to 1024x768, and the instrument panels on the left and right sides of the screen are
sized to handle that. So, I consider the inability of Antares to run at that particular resolution a "defect", since we
don't have feature parity. But, it's really far back in my mind right now; as you can see from my previous change
to this bug, I'm not even aiming to have multiple resolutions by 1.0.

@sfiera
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sfiera commented Mar 13, 2015

Comment #8 originally posted by sfiera on 2011-10-04T05:10:57.000Z:

The screen size can now be set with these hidden options:

$ defaults write org.arescentral.antares ScreenWidth -int 1280
$ defaults write org.arescentral.antares ScreenHeight -int 720

There's no interface for selecting it. We should let the user pick a screen size before the game opens. Letting the user pick after the game is open would be cooler, but also harder.

@sfiera
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sfiera commented Mar 13, 2015

Comment #12 originally posted by sfiera on 2011-11-03T02:50:29.000Z:

Fixed in 0.5.0

@sfiera sfiera closed this as completed Mar 13, 2015
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