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The goal of ANGLE is to allow Windows users to seamlessly run WebGL content by translating OpenGL ES 2.0 API calls to DirectX 9 API calls. Current browser implementations of WebGL depend on having OpenGL 2.0 drivers present to render content, however these drivers are not available on many computers. ANGLE is an early work-in-progress, but when complete, it will enable browsers to run WebGL content without requiring users to find and install new OpenGL drivers. To help out with ANGLE:
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