My favorites
▼
|
Sign in
androidndkgame
A game written using the android NDK
Project Home
Downloads
Wiki
Issues
Source
Repository:
default
wiki
Checkout
Browse
Changes
Clones
Source path:
hg
/
project
/
jni
/
game
/
core
/
MetaObject.h
‹39d5aecd7d58
426becdb61f8
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
// MetaObject.h
// Copyright (C) 2008 Chris Pruett. c_pruett@efn.org
//
// FarClip Engine
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef _METAOBJECT_H
#define _METAOBJECT_H
#include "MetaField.h"
#include "Object.h"
#include "my_assert.h"
// If METADATA_STATIC_REGISTRATION is defined, MetaObjects will automatically be registered with the
// meta registry on app startup. This will probably prevent compilers from stripping out code from unused
// meta-laden objects. If METADATA_STATIC_REGISTRATION is undefined, each used meta object will require
// explicit registration.
#define METADATA_STATIC_REGISTRATION
typedef void* (*ConstructionCallbackFunctionPtr)(void*, bool) ;
class MetaObject : public Object
{
public:
MetaObject( const char* pName,
const unsigned int typeID,
const unsigned int baseClassTypeID,
const size_t size,
const int fieldCount,
const MetaField** pFields,
const MetaObject* pParentMeta,
ConstructionCallbackFunctionPtr pConstructionCallbackFunction)
: mpName(pName),
mTypeID(typeID),
mBaseTypeID(baseClassTypeID),
mSize(size),
mFieldCount(fieldCount),
mpFields(pFields),
mpParentMeta(pParentMeta),
mpConstructionFunction(pConstructionCallbackFunction) ,
mTotalFieldCount(mFieldCount + (pParentMeta != NULL ? pParentMeta->getFieldCount() : 0))
{
};
const char* getName() const;
const unsigned int getTypeID() const;
const size_t getSize() const;
const MetaField* getField(const int index) const;
const int getFieldCount() const;
const MetaObject* getParentMetaObject() const;
bool isOfType(const MetaObject* pType) const;
void* allocateRaw(void* pAddress = 0) const;
void* allocateAndConstruct(void* pAddress = 0) const;
static unsigned int generateTypeIDFromString(const char* pTypeName);
private:
const char* mpName;
const unsigned int mTypeID;
const unsigned int mBaseTypeID;
const size_t mSize;
const int mFieldCount;
const MetaField** mpFields;
const MetaObject* mpParentMeta;
const ConstructionCallbackFunctionPtr mpConstructionFunction;
const int mTotalFieldCount;
};
inline const char* MetaObject::getName() const
{
return mpName;
}
inline const unsigned int MetaObject::getTypeID() const
{
return mTypeID;
}
inline const size_t MetaObject::getSize() const
{
return mSize;
}
inline const int MetaObject::getFieldCount() const
{
return mTotalFieldCount;
}
inline const MetaObject* MetaObject::getParentMetaObject() const
{
return mpParentMeta;
}
template<typename T>
T* constructByType()
{
T::registerMetaData();
const MetaObject* pMeta = T::getMetaObject();
T* pObject = static_cast<T*>(pMeta->allocateAndConstruct());
return pObject;
}
#endif //_METAOBJECT_H
Show details
Hide details
Change log
9ecaaa66aa02
by gman on Jul 11, 2010
Diff
remove bogus folders
Go to:
/Application.mk
/android/apps/o3d/Application.mk
/android/apps/o3d/project/.cproject
...roid/apps/o3d/project/Android.mk
.../o3d/project/AndroidManifest.xml
...s/o3d/project/assets/client.html
...s/images/ui-anim_basic_16x16.gif
...s/ui-bg_flat_0_aaaaaa_40x100.png
.../ui-bg_flat_75_ffffff_40x100.png
.../ui-bg_glass_55_fbf9ee_1x400.png
.../ui-bg_glass_65_ffffff_1x400.png
.../ui-bg_glass_75_dadada_1x400.png
.../ui-bg_glass_75_e6e6e6_1x400.png
.../ui-bg_glass_95_fef1ec_1x400.png
...ghlight-soft_75_cccccc_1x100.png
...ages/ui-icons_222222_256x240.png
...ages/ui-icons_2e83ff_256x240.png
...ages/ui-icons_454545_256x240.png
...ages/ui-icons_888888_256x240.png
...ages/ui-icons_cd0a0a_256x240.png
...hness/jquery-ui-1.8.2.custom.css
...d/project/assets/jquery-1.4.2.js
...ct/assets/js/jquery-1.4.2.min.js
...js/jquery-ui-1.8.2.custom.min.js
.../apps/o3d/project/build/build.py
...3d/project/build/build_system.py
...s/o3d/project/default.properties
.../apps/o3d/project/jni/Android.mk
...3d/project/jni/base/cross/bits.h
...ject/jni/base/cross/bits_test.cc
.../jni/base/cross/std_functional.h
...o3d/project/jni/debug/Android.mk
...oject/jni/debug/debugconsole.cpp
...project/jni/debug/debugconsole.h
...project/jni/debug/debugmenus.cpp
...d/project/jni/debug/debugmenus.h
...ni/debug/debugmenus_examples.cpp
...roject/jni/debug/debugplatform.h
.../debug/debugplatform_android.cpp
...project/jni/debug/debugprint.cpp
...d/project/jni/debug/debugprint.h
.../project/jni/debug/debugtext.cpp
...3d/project/jni/debug/debugtext.h
...3d/project/jni/debug/ggsassert.h
...project/jni/game/core/Android.mk
...3d/project/jni/game/core/Array.h
...oject/jni/game/core/CRCUtility.h
.../game/core/DataReferenceObject.h
...roject/jni/game/core/DataStack.h
...roject/jni/game/core/DataTable.h
Project members,
sign in
to write a code review
Older revisions
39d5aecd7d58
by gman on Jul 5, 2010
Diff
initial checkin
All revisions of this file
File info
Size: 3296 bytes, 124 lines
View raw file
Powered by
Google Project Hosting