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Issue 30929: Physical and skin keyboard cannot work on ICS 4.0.4 & master SDK system image with sdk r20 preview
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Reported by jun.j.t...@intel.com, May 13, 2012
Host OS: Windows 7 64bit/Mac Lion 10.7.3 64bit/Ubuntu 11.04 64bit
SDK tools version: r20 preview, get from http://tools.android.com
Eclipse version: N/A
ADT plug-in version: N/A
Platform targeted by your project:ARM & x86 SDK images both have the same issue.
Version of the platform running in the emulator:
ICS 4.0.4 image and master image for both arm & x86 can reproduce this issue

STEPS TO REPRODUCE:
1. Build the arm or x86 SDK system image by: 

# source build/envsetup.sh
# lunch sdk-eng (or lunch sdk_x86-eng, lunch full-eng) 
# make -j(N)

2.
There are 2 methods to reproduce the keyboard issue:
one way: Copy the system.img/userdata.img/ramdisk.img/kernel-qemu to <sdk>/system-images/android-15/armeabi-v7 in the SDK r20.
another way: Boot the emulator directly on the build commond line by "emulator" commandline, which will use the sdk tools in the master branch.

3. Click an input textarea on the Android system, the host physical keyboard cannot input anything. The emulated keyboard (0-9) (a-z) on the skin cannot work. The arrow, menu, back,... key can work on the skin.

EXPECTED RESULTS:
The physical keyboard and the skin keyboard can work on all the sdk version for all version of system image.

OBSERVED RESULTS: (Below is for both arm & x86)
sdk r20 preview + ics 4.0.4 => physical/skin keyboard cannot work
sdk r20 preview + ics 4.0.3 => physical/skin keyboard can work
sdk r20 preview + master => physical/skin keyboard cannot work
sdk r18/r19 + ics 4.0.3/ics 4.0.4/master => all of them physical/skin keyboard can work well

ADDITIONAL INFORMATION:
When enable the hw.keyboard=yes on windows/mac with sdk r20 preview, the keyboard can work. The default setting cannot work.

May 24, 2012
Project Member #1 x...@android.com
This is just because the default is now for the skin to say there's no keyboard so that the soft keyboard can work.

I think we need to be more explicit in the AVD creation dialog.

launching it directly from the command line in an Android tree is a bit of a corner case that very few external developers will see.
May 24, 2012
Project Member #2 x...@android.com
BTW we're working on revamping the AVD UI so this should get better soon.
May 24, 2012
Project Member #3 x...@android.com
(No comment was entered for this change.)
Status: Assigned
Owner: x...@android.com
Feb 27, 2014
Project Member #4 x...@android.com
(No comment was entered for this change.)
Owner: di...@android.com
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