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package org.anddev.andengine.examples;

import javax.microedition.khronos.opengles.GL10;

import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import org.anddev.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.anddev.andengine.entity.particle.ParticleSystem;
import org.anddev.andengine.entity.particle.emitter.PointParticleEmitter;
import org.anddev.andengine.entity.particle.initializer.AccelerationInitializer;
import org.anddev.andengine.entity.particle.initializer.ColorInitializer;
import org.anddev.andengine.entity.particle.initializer.RotationInitializer;
import org.anddev.andengine.entity.particle.initializer.VelocityInitializer;
import org.anddev.andengine.entity.particle.modifier.AlphaModifier;
import org.anddev.andengine.entity.particle.modifier.ColorModifier;
import org.anddev.andengine.entity.particle.modifier.ExpireModifier;
import org.anddev.andengine.entity.particle.modifier.ScaleModifier;
import org.anddev.andengine.entity.scene.Scene;
import org.anddev.andengine.entity.scene.background.ColorBackground;
import org.anddev.andengine.entity.util.FPSLogger;
import org.anddev.andengine.opengl.texture.TextureOptions;
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.anddev.andengine.opengl.texture.region.TextureRegion;

/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 16:44:30 - 29.06.2010
*/
public class ParticleSystemNexusExample extends BaseExample {
// ===========================================================
// Constants
// ===========================================================

private static final int CAMERA_WIDTH = 480;
private static final int CAMERA_HEIGHT = 320;
private static final float RATE_MIN = 8;
private static final float RATE_MAX = 12;
private static final int PARTICLES_MAX = 200;

// ===========================================================
// Fields
// ===========================================================

private Camera mCamera;
private BitmapTextureAtlas mBitmapTextureAtlas;
private TextureRegion mParticleTextureRegion;

// ===========================================================
// Constructors
// ===========================================================

// ===========================================================
// Getter & Setter
// ===========================================================

// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================

@Override
public Engine onLoadEngine() {
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new Engine(new EngineOptions(true, ScreenOrientation.LANDSCAPE, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mCamera));
}

@Override
public void onLoadResources() {
this.mBitmapTextureAtlas = new BitmapTextureAtlas(32, 32, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mParticleTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "particle_fire.png", 0, 0);

this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas);
}

@Override
public Scene onLoadScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());

final Scene scene = new Scene();
scene.setBackground(new ColorBackground(0.0f, 0.0f, 0.0f));

/* LowerLeft to LowerRight Particle System. */
{
final ParticleSystem particleSystem = new ParticleSystem(new PointParticleEmitter(-32, CAMERA_HEIGHT - 32), RATE_MIN, RATE_MAX, PARTICLES_MAX, this.mParticleTextureRegion);
particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE);

particleSystem.addParticleInitializer(new VelocityInitializer(35, 45, 0, -10));
particleSystem.addParticleInitializer(new AccelerationInitializer(5, -11));
particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 360.0f));
particleSystem.addParticleInitializer(new ColorInitializer(1.0f, 1.0f, 0.0f));

particleSystem.addParticleModifier(new ScaleModifier(0.5f, 2.0f, 0, 5));
particleSystem.addParticleModifier(new ExpireModifier(6.5f));
particleSystem.addParticleModifier(new ColorModifier(1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 2.5f, 5.5f));
particleSystem.addParticleModifier(new AlphaModifier(1.0f, 0.0f, 2.5f, 6.5f));

scene.attachChild(particleSystem);
}

/* LowerRight to LowerLeft Particle System. */
{
final ParticleSystem particleSystem = new ParticleSystem(new PointParticleEmitter(CAMERA_WIDTH, CAMERA_HEIGHT - 32), RATE_MIN, RATE_MAX, PARTICLES_MAX, this.mParticleTextureRegion);
particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE);

particleSystem.addParticleInitializer(new VelocityInitializer(-35, -45, 0, -10));
particleSystem.addParticleInitializer(new AccelerationInitializer(-5, -11));
particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 360.0f));
particleSystem.addParticleInitializer(new ColorInitializer(0.0f, 1.0f, 0.0f));

particleSystem.addParticleModifier(new ScaleModifier(0.5f, 2.0f, 0, 5));
particleSystem.addParticleModifier(new ExpireModifier(6.5f));
particleSystem.addParticleModifier(new ColorModifier(0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 2.5f, 5.5f));
particleSystem.addParticleModifier(new AlphaModifier(1.0f, 0.0f, 2.5f, 6.5f));

scene.attachChild(particleSystem);
}

/* UpperLeft to UpperRight Particle System. */
{
final ParticleSystem particleSystem = new ParticleSystem(new PointParticleEmitter(-32, 0), RATE_MIN, RATE_MAX, PARTICLES_MAX, this.mParticleTextureRegion);
particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE);

particleSystem.addParticleInitializer(new VelocityInitializer(35, 45, 0, 10));
particleSystem.addParticleInitializer(new AccelerationInitializer(5, 11));
particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 360.0f));
particleSystem.addParticleInitializer(new ColorInitializer(0.0f, 0.0f, 1.0f));

particleSystem.addParticleModifier(new ScaleModifier(0.5f, 2.0f, 0, 5));
particleSystem.addParticleModifier(new ExpireModifier(6.5f));
particleSystem.addParticleModifier(new ColorModifier(0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 2.5f, 5.5f));
particleSystem.addParticleModifier(new AlphaModifier(1.0f, 0.0f, 2.5f, 6.5f));

scene.attachChild(particleSystem);
}

/* UpperRight to UpperLeft Particle System. */
{
final ParticleSystem particleSystem = new ParticleSystem(new PointParticleEmitter(CAMERA_WIDTH, 0), RATE_MIN, RATE_MAX, PARTICLES_MAX, this.mParticleTextureRegion);
particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE);

particleSystem.addParticleInitializer(new VelocityInitializer(-35, -45, 0, 10));
particleSystem.addParticleInitializer(new AccelerationInitializer(-5, 11));
particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 360.0f));
particleSystem.addParticleInitializer(new ColorInitializer(1.0f, 0.0f, 0.0f));

particleSystem.addParticleModifier(new ScaleModifier(0.5f, 2.0f, 0, 5));
particleSystem.addParticleModifier(new ExpireModifier(6.5f));
particleSystem.addParticleModifier(new ColorModifier(1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 2.5f, 5.5f));
particleSystem.addParticleModifier(new AlphaModifier(1.0f, 0.0f, 2.5f, 6.5f));

scene.attachChild(particleSystem);
}

return scene;
}

@Override
public void onLoadComplete() {

}

// ===========================================================
// Methods
// ===========================================================

// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}

Change log

07a5aabdd0ce by Nicolas Gramlich <ngraml...@zynga.com> on Aug 15, 2011   Diff
Now using related projects as Android
library projects.
Go to: 
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Older revisions

eef5877c2fc4 by Nicolas Gramlich <ngraml...@zynga.com> on Jul 27, 2011   Diff
Added copyright notice where missing.
ac7a595d9d6f by Nicolas Gramlich <ngraml...@zynga.com> on Jul 15, 2011   Diff
Merge with b5142cccd04c60b538952eb1c06
63926a938606e.
2b26f37114e5 by NicolasGramlich on Jul 14, 2011   Diff
Updated examples due to Texture
refactoring.
Added PVRTextureExample.
Damn, this should have been on the
CompressedTexture
All revisions of this file

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