My favorites | Sign in
Project Home Downloads Wiki Issues Source
Project Information
Members
Featured
Wiki pages

A version of AoBot trained for two days competed in AAAI 2009 and broke even.

currently featuring:

  • limit Texas Hold'em game engine, with hand history storage
  • fast poker hand evaluation
  • parsing and analysis of IRC poker histories
  • decision tree based opponent modeling (works better than neural networks), predicting actions and showdown outcomes
  • suit isomorphic (canonical) betting sequence encoding, which is a bi-directional map from 0..n to all betting sequences within a round
  • game tree reduction by grouping similar situations together and treating them as one (bucketing), percentile and hand strength based abstractions are implemented
  • heads-up limit near-equilibrium strategy using counterfactual regret minimization
  • counterfactual regret minimization for Kuhn Poker

Powered by Google Project Hosting