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BaseMobileActionScriptProject  
Configuration instructions for the BaseMobileActionScriptProject.
Updated Mar 29, 2011 by black...@gmail.com

Prerequisites

>Install Flash Builder Burrito Preview https://www.adobe.com/cfusion/entitlement/index.cfm?loc=en%5Fus&e=labs%5Fflashbuilder%5Fburrito

>Install BlackBerry 0.9.4 SDK http://us.blackberry.com/developers/tablet/adobe.jsp

>Make a copy of your 4.5.0 Flex SDK folder and add the AIR 2.6 SDK http://kb2.adobe.com/cps/495/cpsid_49532.html

>Checkout the project from Google Code

Instructions

>Copy certificates and provisioning profile to the certs folder

>Copy and rename settings-dist.properties to settings.properties

>Add configuration variables to settings.properties

>Add dependencies into the main target within build.xml (blackberry, android, apple)

>Build project

Debugging

Remove the dependencies in the main target within build.xml. This will prevent the build script from firing off when you are testing locally.

Flash Builder Burrito doesn't officially support AIR 2.6. To debug, use the BlackBerry profile which uses AIR 2.5. The final release of Flash Builder will allow for debugging with AIR 2.6.

Additional Information

All certificates are required for this ANT file to run correctly. If you don't have a specific certificate you'll need to modify the build.xml file and remove all dependencies.

The Flash Builder Burrito Beta is free and comes with ANT. If you would prefer to use FlashDevelop, you will need to install Apache ANT and modify your toolbar.xml. More information on that coming soon.


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