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Code license: New BSD License
Labels: cocoa, control, objective-c, itunes, apple, mac
People details
Project owners:
  keith.duncan89
Project committers:
j.p.dann

This is a bindings compatible, resolution independant control.

Still in early development, the interface hasn't been frozen yet.

Dependencies

ActivationControl is dependent on a framework (AmberKitAdditions) contained inside another one of my projects Amber found at http://code.google.com/p/amber-framework which must be available at compile time.

Using the Control

The easiest way to use ActivationControl is to instead download Amber.framework which contains all my custom UI controls and the AppKit additions required to use them.

Otherwise you can download the code for this project alone using an svn:external property to pull the 'code' subdirectory, i.e. http://activationcontrol.googlecode.com/svn/trunk/application/code, you could also pull the 'code' directory from a branch or tag.

Building the Control

If you checkout the entire project and are building it from source then the Xcode project must be able to find the Amber Xcode project.

It expects to find the Amber working copy at the same level as it's own working directory. It must also be able to link the framework; the two projects should either share their build products directory, or you must set custom header search paths. See here http://lists.apple.com/archives/Xcode-users/2008/Sep/msg00268.html for more information.

Updated: 24/01/2009









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