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strategy
StrategyAakraman let's you specify your strategy as ruby code. It works letting you decide what happens during each execution of your "play" method. The game let's you perform some basic actions which are the building blocks for your strategy. Here are some examples: 2.times do create_farmer farm end OR Something more advanced like if my_resources < 1000
2.times do
create_farmer
farm
end
else
create_warrior unless my_warriors > 100
end
attack 'xyz'You can create new instance methods, which you can use later... def build_economy
(my_resources/5).times do
create_farmer
end
8.times do
farm
end
end
def build_military_and_economy
if my_resouces < 40000
build_economy
else
10.times do
create_warrior unless my_warriors > 150
end
end
end
build_military_and_economy
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its excellent!