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* Written in Java for android platform.
* For verlet integration, see reference below.
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Reference:
[http://www.teknikus.dk/tj/gdc2001.htm Advanced character physics]
<p>A bunch of C++ classes/libraries, primarily for use with openFrameworks.</p>
<p>There is an un-official mirror at http://github.com/of/ofx-msa/tree/master (courtesty of lian) where you can download a zip if you don't fancy messing around with SVN</p>
==ofxiPhone==
This allows openFrameworks 00...
openframeworks,
cplusplus,
cpp,
physics,
particles,
springs,
spline,
interpolation,
catmull-rom,
verlet,
reactivision,
tuio,
iphone,
opengl,
opengles
The name is a play on words - *SIM*_ulation_ (of the physical world) *PULL* (a physical action, described through physics). It also speaks to a primary goal of the engine - _simple_ to use.
* A simple interface
* Verlet integration of particles (fixed & non-fixed) in system
* Joint/Const...
= [http://doswa.com/ Doswa] Physics... =
* uses Verlet integration
* supports collisions
* is implemented in both Python and [http://processing.org/ Processing]/Java
= Documentation =
* ProcessingReference
*Haku* is a small software that simulate particle physics.
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