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= PEGAS version 1 =
== Description ==
This library is based on VEGAS and this extension AndromedAS.
This framework contains :
* Color tools.
* Draw API tools (ArcPen?, BezierPen?, RectanglePen?, Canvas....)
* Transitions package (Tween, multi-tween...)
* geom package with flash.ge...
ActionScript,
ECMAScript,
AS3,
AS2,
Flex,
air,
Flash,
pattern,
geom,
transitions,
tween,
process,
action,
color,
draw
Creation and handling of sounds via a *straight-forward, clear and coherent syntax*. For example, to create a sound, play it and change its volume:
{{{
var track:Track = new Track("path/to/track.mp3");
track.start();
track.volume = .5;
}}}
Whereas with the standard API, you would write:
{{{
...
as3,
actionscript,
sound,
audio,
api,
mixer,
track,
computespectrum,
group,
playlist,
flash,
fade,
transitions,
xspf,
id3
===Overview===
The Transitions library lets you create animated transitions of any properties of user-interface elements for .NET. It provides an easy way to perform UI animations in .NET in a similar way to the Core Animation library for Apple and the iPhone.
The Transitions library is built wi...
.NET,
csharp,
Animation,
Transitions,
GUI,
Animate,
Animated,
CoreAnimation,
Reflection,
Tweening,
Tween
==About !TweenMan==
!TweenMan is yet another set of tweening / animation classes for Actionscript. It was written primarily using AS3, but was ported back to AS2 for Flash Player 8 compatibility.
The idea behind !TweenMan was to create an alternate tweening engine which makes use of some of th...
The asMonster is a framework in as3 that has as main characteristic make my life ease. I tried to make complex things that I need to do with some frequency become more simple and practical.