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Projects on Google Code Results 1 - 10 of 121
Nyctos: Halls of Darkness is a claustrophobic hack-and-slash through a nightmare dungeon ruled by a dark force. The game is written in Python using [http://parole.googlecode.com Parole], a roguelike game engine under development by the same authors. The game revolves heavily around tactical situati...
This library is a thin c# wrapper around BSD licensed libtcod (http://doryen.eptalys.net/). It provides a cross platform graphics and roguelike library to those who wish to program in c#. This library is fully developed and API stability is expected to be similar to libtcod itself. libtcod-net...
Dreamhack takes place in a dream, instead of a fantasy setting. Specifically, the player starts on the ground floor of a dreamlike house. From here, he can take stairs up, or down into the basement. In Dreamhack, the player fights strange and symbolic monsters with unusual every day items, just like...
ASCII-Paint is a simple, open source painting program which uses ASCII characters instead of pixels to draw images. It was made to help rogue-like developers, though it can be used by anyone. The ASCII-Paint forum can be found here: http://asciipaint.freeforums.org/ ==News== *15 Apr 2009*:...
Lost Labyrinth: Portals is a coffee-break roguelike game written in Purebasic. Game features: * Nice graphics; smooth scrolling * randomly generated dungeons * a large skill tree (including spells and special powers) * character gains experience by reaching new dungeon levels, not by kill...
Squirm is a game about exploration and exploitation, written in python. Set in a nonsensical fantasy world where wonder is commonplace and violence quotidian, Squirm is a roguelike game, ie. a turnbased roleplaying game. This is an alpha release, but the game is already a playable dungeon crawl. Squ...
A C# RogueLike built using libtcod-net. So far, just a hack of the demo project that shipped with libtcod-net. 10/5/2009 - Fixed several bugs, added inventory and loot commands. 9/28/2009 - Multi-Level Dungeon now is now implemented. You can change leves. Removed torch effect and made dunge...
==The Sword of Light== || *Date* || The Sword of Light is the sequel to my first roguelike, Deep Deadly Dungeons. While SOL will build upon the base of DDD, many things will be changed and many new features will be added. || || 31 March 2009 || I have started a new branch of the source code. I h...
libfov is a C library for calculating fields of view and lighting on low resolution rasters, suitable for roguelike games. In that screenshot below, imagine that green dot is your character in a computer game, and as you walk around (move between tiles on the grid), you want to know which tiles you ...
Parole is the Python Advanced Roguelike Engine, a framework in [http://www.python.org Python] 2.5 for use with [http://www.pygame.org PyGame] to create graphical, discrete-event, agent-based simulations in the [http://roguebasin.roguelikedevelopment.org Roguelike] genre. [http://i42.tinypic.com...
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