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Projects on Google Code Results 1 - 10 of 93
This is my ray tracing project developed in my spare time, the project name is KSlowRT, here "K" is the first letter of my name, "Slow" doesn't mean my ray tracer's performance is bad, but means the performance can always be improved(so it's always slow than it could be). KSlowRT is now CPU based...
Let give a try to build a ray-tracer with a fun language
Multi-resolution PBR data structure creator and progressive renderer
http://rtrt-on-gpu.googlecode.com/svn/support/Sample%20Pictures/Lexus-1.jpg http://rtrt-on-gpu.googlecode.com/svn/support/Sample%20Pictures/Lexus-2.jpg http://rtrt-on-gpu.googlecode.com/svn/support/Sample%20Pictures/Lexus-3.jpg http://rtrt-on-gpu.googlecode.com/svn/support/Sample%20Pictures/Lexus...
=Sirat= ==A simple raytracer created to render realistic images.== ---- ==Raytracing?== _"In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane. The technique is capable of producing a very high degree of ph...
=osgOcean= osgOcean was developed as part of an EU funded research initiative called the VENUS project. The VENUS project aims at providing scientific methodologies and technological tools for the virtual exploration of deep underwater archaeology sites. During the duration of this project di...
Web-based Distributed rendering, using GridGain as Grid Computing framework (Java), POV-Ray / MegaPOV as 3D Rendering engine (ray-tracing), MEncoder to encode the video, x264 as video codec, JQuery as JavaScript library, Tomcat as web-server, ... ---- Welcome! We are glad to present you our...
This is a .NET binding for the CD library. This is a part of a larger project aiming to be an easy to use alternative to Windows Forms or GTK#. Other parts of this project is Iup.NET, Im.NET and more. Here is the original authors description of the c++ library this wraps: CD (Canvas Draw) is...
Originally developed by Blur Studio, Arsenal was a replacement for 3dsmax's BackBurner. It's now a robust render management platform supporting many renderers, including 3dsmax, Maya, Houdini, 3delight, XSI, Nuke, Fusion, Shake and After Effects. The core is written in C++ using Qt, and PyQt is u...
OpenGL based 3d-engine in one header file with main purpose to be easily maintanable for prototyping and benchmarking. Features: * COLLADA * Bullet inegration * TGA texture support 24/32 bits RLE also supported * GLSL shaders Dependencies: * Boost smart pointer * Sony's vecto...
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