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Projects on Google Code Results 1 - 10 of 66
*AbCube* is an educational 3D game for learning letters and alphabet based on quake 1 engine. The idea is to overcome the limitaion of the xo laptop hardware (no 3D acceleration) to make the true 3D game in software render which can open new opportunity for educational the game is still in under ...
!!! IMPORTANT !!! <br /><br /> Read the *Getting started* wiki!. The goal of this engine is to use it to port over a quake 2 mod called vortex, but in the meanwhile keeping in mind that it will provide a good start for other developers who wants to base thier mods or games on. The original b...
Quake 1 source code cleanup and documentation. Windows GLQuake only.
==Overview== Stjerm is a GTK+-based drop-down terminal emulator similar to the consoles used in PC games such as Quake and Half-Life 2. Stjerm sets itself apart from similar programs by providing a minimalistic interface combined with a small file size, lightweight memory usage and easy integratio...
A port of id Software's Quake to the Nintendo Wii and !GameCube. Be sure to check out the [UserGuide user guide] if you are new to Quake or Wii/!GameCube homebrew. [http://quake-gamecube.googlecode.com/files/Screenshot.png http://quake-gamecube.googlecode.com/files/ScreenshotThumbnail.jpg] ...
How good can Quake get using just the standard assets ? That is a question I asked myself when I started this project. Starting from the existing Quake port for OSX done by fruitz-of-dojo, I want to see how much we can improve the Quake engine. This project is driven by the following aims: * Don...
Quake Rev PAK is a collection of gaming engines, related to the [http://www.idsoftware.com/games/quake/ Quake] series of games by [http://www.idsoftware.com/ id Software], modified to run on the [http://www.nintendo.com/wii Nintendo Wii], using the popular [http://www.devkitpro.org/ devkitPPC] tool...
Quake II Evolution is a grapichal upgraded engine with rewritten particle system, rewritten file system, memory system and much more. The goal of the engine is to take it up-to-date as much as possible. The engine will still keep all the backwards capabilities such as playing online with everyone...
This is id Software's original Quake game ported to the Android platform. The original C game has been converted to a C++ shared library, which is called from an Android Java application. The original OpenGL calls have been converted to OpenGL ES. Known bugs: - You have to supply your own cop...
This project aims to link certain elements from quake2 and cube 2 to make a reasonable production quality game engine. We plan to create a data pack which would include textures, maps, models, and other stuff. All source code from cube 2 will be released under the zlib license. The source from...
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