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Projects on Google Code Results 1 - 10 of 389
==Enjoy Wii Physics? Consider Donating== Yes, developing takes time and work! Feel free to buy a beer or two to keep the updates coming. *[https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=justin%2ehawkins%40gmail%2ecom&item_name=Support%20WiiPhysics&amount=5%2e00&no_shipping=0&no_no...
Coded in C++/GLUT, and is fully cross-platform. It is loosely related to [http://code.google.com/p/cpsim/ cpsim]. <wiki:gadget url="http://www.ohloh.net/p/310667/widgets/project_basic_stats.xml" height="220" border="1" />
TBD.
[http://physics2d.googlepages.com/Physics2DDotNetLogo.png]Physics2D.Net is 2 dimensional rigid body physics engine written in C#. To work with XNA, Silverlight and .Net. It is a complete rewrite of [http://sourceforge.net/projects/physics2d my original physics 2D found on source forge]. It is...
The name is a play on words - *SIM*_ulation_ (of the physical world) *PULL* (a physical action, described through physics). It also speaks to a primary goal of the engine - _simple_ to use. * A simple interface * Verlet integration of particles (fixed & non-fixed) in system * Joint/Const...
== Intro == Phed is an open source cross-platform map editor with a built-in physics simulator, written in C++. It uses Qt (Nokia) for the GUI, and Box2D (Erin Catto) for physics. It is being developed by Mark Bayazit. <img src="http://img443.imageshack.us/img443/7453/phed2.png"/> == Curren...
Pyoptic is an optics and physics simulation based on python and uses scipy as a calculation engine, matplotlib and tvtk for visualisation. It is mainly intended for simple simulations of optical engineering, imaging systems, laser systems, laser transportation and applications, lens design etc. ...
Designed to be easy to program with, for and extend all in c++. Wrapping OGRE for rendering. In early stages of dev. 3D gui, ray casting, verlet, splines, pathfinding, Component-based objects. For those interested you are welcome to grab source via public access, OGRE not included, it can be found a...
ReactPhysics3D is a free physics C++ library. ReactPhysics3D is released under the LGPL open source license. The project is at its beginning. No release are available now. The goal of the project is to implement a 3D physics library in C++ that could be used by someone who needs a physics engi...
A 3-d Constraint-based multibody physics engine written in Java, aimed at real-time capabilities. The user can setup and simulate physical configurations, by calling API functions to specify geometries, joints, and parameters. The engine is build around a velocity based complementarity formulatio...
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