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Projects on Google Code Results 1 - 10 of 28
=PenemuNXT= http://resources.peterf.se/data/penemunxt/graphics/logos/PenemuNXT_Logo_Landscape_Google_Code.png ==Short description== A [http://en.wikipedia.org/wiki/Simultaneous_localization_and_mapping SLAM] (Simultaneous Localization and Mapping) implementation using [http://mindstorms.leg...
== Overview == LibNXT is an utility library for talking to the LEGO Mindstorms NXT intelligent brick at a relatively low level. It currently does: * Handling USB communication and locating the NXT in the USB tree. * Interaction with the Atmel AT91SAM boot assistant. * Flashing of a firmwa...
=LegoNXTRemote= This is a library for manipulating LEGO Mindstorms NXT bricks. It includes a standalone Cocoa Framework and a sample Cocoa Remote application written in Objective-C. It is multi-platform and is not dependent on LEGO libraries. There are two products distributed in this project:...
The NXC SDK for Coda finally lets NXC programmers using Mac OS X easily edit, build, and run NXC programs. Thanks to its tight integration with Coda, programmers can easily customize their syntax coloring scheme and quickly build and run programs using shortcuts. If you're just starting out with NXC...
Project 31 from Group 5, Kohort 2008 of the Fontys University of Applied Sciences
=NXT Projects= This is a project to contain my NXT robot programs and building guides. The code would normally written in Java and run under LeJOS firmware. ==Project List== * NXTMusic * [NXTRockBoy] * [BBall] * NXTUtils * NXTPCUtils
A Lego Mindstorms NXT project. More information coming soon.
Lego Mindstorms Praktikum Roboter
The purpose of this project is to convert English interface of LEGO® MINDSTORMS® NXT firmware into Turkish. During our researches we have seen that the original firmware is written in a language that called NXC (Not eXactly C) and we used IAR Embedded Workbench LEGO® for ARM 4.42 to recompile our mo...
The goal of this project is to (i) develop an implementation of C in Jetbrains MPS (ii) generate C code that runs on Lejos Osek and then (iii) demonstrate the power of domain-specific adaptation of C to make the development for C/Osek/Mindstorms simpler.
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