| Projects on Google Code | Results 1 - 10 of 11 |
a fast event driven sync socket framework in .NET
`cogen` is a crossplatform library for network oriented, [http://en.wikipedia.org/wiki/Coroutine coroutine] based programming using the [http://www.python.org/dev/peps/pep-0342/ enhanced generators] from python 2.5. The project aims to provide a simple straightforward programming model similar to th...
SPServer is a server framework library written on C++ that implements the [http://www.cs.wustl.edu/~schmidt/PDF/HS-HA.pdf Half-Sync/Half-Async] and [http://www.cs.wustl.edu/~schmidt/PDF/lf.pdf Leader/Follower] patterns. It's based on [http://www.monkey.org/~provos/libevent/ libevent] in order to uti...
This project will be available on March 2010
Native C++ programmers will be able to easily develop high-performance asynchronous server application that persists connections with peer clients.
The project will be deployed in form of a "pure" DLL that will only rely on the STL library and Windows ...
本代码是基于windows完成端口(IOCP)的高性能服务器网络层,包括TCP服务器,UDP服务器,TCP客户端;windows程序异常记录;对文件的内存映射的流式操作;日志记录等功能集为一体的代码。
Proxy Server based on IOCP
Example source code for the use of IO completion ports using ctypes in Python.
The ubeda communication engine was a communication middleware designed for large scale network service. As you may know, some other well designed and implemented library provides the same feature, e.g. ICE, TAO. Why another library? Because in some case, you have to work with the standard or private...
封装IOCP的socket模型,直接提供程序员发应用逻辑包和收应用逻辑包的接口。让程序员脱离繁杂的线程和socket操作。
一同封装用于与IOCPBase交互的客户端线程模型socket框架,使网络编程更简便。
本封装基本上是为了让程序员脱离底层的IO操作,专心于自己的应用程序逻辑。
游戏服务器框架设计。