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Projects on Google Code Results 1 - 10 of 10
=Actuate is the best library for animating Flash AS3 projects= ===Actuate is faster than TweenLite and it is free for all your Flash projects. Power through your everyday needs using no-nonsense, lightweight tweens, then extend when you need more=== It's simple to get started! {{{ Actuate....
---- ---- =GTweener has been succeeded by Actuate= ===Actuate is a way faster, packs more features and has an even cooler API!=== ==[http://code.google.com/p/actuate/ Check it out!]== ---- ---- =Introduction= Creating tweens is foundational to nearly any project in Flash. While t...
# multiple slideshows on the same page # easy control # auto-generate navigation # extended control of effects, each single slide can have its own effect type, duration and more # fully object-oriented, fast on new browsers. # supports preloading images in the slides - slideshow will only...
My Own AS3 Repository Actual Features: Charts, Fps Counter, Particles, Reflection, Rotation2D, Tree, Ptween (Simple Tween engine), all Documented. ---------------------------------------------------------------------------------------- Ptween is a lite as3 tween engine that features...
[http://mimswright.com/kitchensync/docs/img/KSLogo.png] =!KitchenSync is an !ActionScript 3.0 library for sequencing animations and other time-based actions. [KitchenSync Read More...]= =News= * You may have noticed that the framework has had few updates in the past few months. I've been wo...
==About !TweenMan== !TweenMan is yet another set of tweening / animation classes for Actionscript. It was written primarily using AS3, but was ported back to AS2 for Flash Player 8 compatibility. The idea behind !TweenMan was to create an alternate tweening engine which makes use of some of th...
This project adds familiar Flash-like ease-of-tweening and easing equations to WPF. It has three primary goals: * Be able to start an animation and assign an 'Completed' handler in one line of code * Have those animations set the final value of the property to the 'To' value of the animation...
Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via !ActionScript code for projects built on the Flash platform. It's released and maintained for these versions: * !ActionScript 2.0, for Flash 7+ and Flash Lite 2.0+ * !ActionScript 2.0, for Flash...
[http://thelaborat.org/ http://thelaborat.org/img/code_google_title.jpg] =Intro= This project has the objective to host all as3 classes related to tweening. There will be 2 main focus: =1) ByteTween= Light weight engine (focusing in low Kb increase and not being a do-it-all engine). ==v1.3=...
!SlickFx is a flexible animation framework for the Slick2D library. [http://img242.imageshack.us/img242/3175/slickfxhg3.jpg] See the [http://slick.javaunlimited.net/viewtopic.php?p=4952#4952 thread] for details. Brought to you by davedes. :-)