| Projects on Google Code | Results 1 - 10 of 10 |
=Actuate is the best library for animating Flash AS3 projects=
===Actuate is faster than TweenLite and it is free for all your Flash projects. Power through your everyday needs using no-nonsense, lightweight tweens, then extend when you need more===
It's simple to get started!
{{{
Actuate....
actionscript,
as3,
tween,
tweening,
transition,
animation,
equations,
easing,
flex,
flash,
air,
motion,
bezier,
tint,
filter
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=GTweener has been succeeded by Actuate=
===Actuate is a way faster, packs more features and has an even cooler API!===
==[http://code.google.com/p/actuate/ Check it out!]==
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=Introduction=
Creating tweens is foundational to nearly any project in Flash. While t...
actionscript,
tween,
tweening,
equations,
transition,
animation,
easing,
flex,
as3,
adobe,
air,
flash,
gtween
# multiple slideshows on the same page
# easy control
# auto-generate navigation
# extended control of effects, each single slide can have its own effect type, duration and more
# fully object-oriented, fast on new browsers.
# supports preloading images in the slides - slideshow will only...
My Own AS3 Repository
Actual Features:
Charts,
Fps Counter,
Particles,
Reflection,
Rotation2D,
Tree,
Ptween (Simple Tween engine),
all Documented.
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Ptween is a lite as3 tween engine that features...
Tween,
as3,
actionscript,
easing,
equation,
transition,
animation,
flash,
flex,
rotation2d,
reflection,
charts,
xml,
tree,
as3tree
[http://mimswright.com/kitchensync/docs/img/KSLogo.png]
=!KitchenSync is an !ActionScript 3.0 library for sequencing animations and other time-based actions. [KitchenSync Read More...]=
=News=
* You may have noticed that the framework has had few updates in the past few months. I've been wo...
flash,
actionscript,
as3,
actionscript3.0,
animation,
motiongraphics,
timer,
synchronizer,
flex,
kitchensync,
kitchensink,
synchronization,
tween,
easing,
engine
==About !TweenMan==
!TweenMan is yet another set of tweening / animation classes for Actionscript. It was written primarily using AS3, but was ported back to AS2 for Flash Player 8 compatibility.
The idea behind !TweenMan was to create an alternate tweening engine which makes use of some of th...
This project adds familiar Flash-like ease-of-tweening and easing equations to WPF. It has three primary goals:
* Be able to start an animation and assign an 'Completed' handler in one line of code
* Have those animations set the final value of the property to the 'To' value of the animation...
Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via !ActionScript code for projects built on the Flash platform. It's released and maintained for these versions:
* !ActionScript 2.0, for Flash 7+ and Flash Lite 2.0+
* !ActionScript 2.0, for Flash...
actionscript,
tween,
tweening,
equations,
transition,
animation,
easing,
flex,
as2,
as3,
adobe,
air,
flash,
flashlite,
apollo
[http://thelaborat.org/ http://thelaborat.org/img/code_google_title.jpg]
=Intro=
This project has the objective to host all as3 classes related to tweening. There will be 2 main focus:
=1) ByteTween=
Light weight engine (focusing in low Kb increase and not being a do-it-all engine).
==v1.3=...
actionscript,
as3,
flash,
tween,
easing,
transition,
thelab,
motion,
animation,
bytetween,
programming,
actionscript3,
tweening
!SlickFx is a flexible animation framework for the Slick2D library.
[http://img242.imageshack.us/img242/3175/slickfxhg3.jpg]
See the [http://slick.javaunlimited.net/viewtopic.php?p=4952#4952 thread] for details.
Brought to you by davedes. :-)