| Projects on Google Code | Results 1 - 10 of 644 |
==JIDs Tunnel==
JIDs Tunnel (jt) - программа сделанная для решения одной локальной задачи, возникшей после переезда на свой jabber сервер. Я хотел пользоваться побившимися мне ботами переводчиками гугла, но можно было ими пользоваться только с акков гугла. Мною сначала была написана простая прогр...
Dynamic C++ adds dynamic typing capabilities to C++ through a var class. Var types may contain integers, doubles, strings or they may be a null type They can also be containers: arrays, lists, sets and dictionaries.
example:
{{{
#include <iostream>
#include "dynamic.h"
using namespace std;
...
*BitTorrent Uploader* - is a cross-platform client for torrent-tracker with the possibility to make your own design for your own release, also there is a preview function, as well as the search function that allow you to find necessary information at resources like [http://kinopoisk.ru kinopoisk.ru]...
==一个类似MangaMeeya,Comicviewer的电子漫画浏览器==
*目前版本:0.6.2*
* 更新时间:2008-10-16
* changelog:
# ctrl+f全屏,初始最大化窗口,依然没有选项窗口,待定中...
*历史版本*
* 0.6.1(2008-10-15)
# 加入日志,主要是方便测试性能
* 0.6(2008-10-14)
# 改善缩放后的图片质量,需要gdi+的支持.[http://mviewer.googlecode.com/files/GdiPlus.7z]
* 0.5.1(2008-10-14)
...
=C++ Web User Interface Library with minimalistic API.=
Web User Interface Library (WebUI) provides:
* Loading local files (.html, .js, .css, images, etc).
* Calling user callbacks to load data by AJAX.
----
==Quick Reference==
All types of WebUI are placed in namespace `webui`.
===In...
==A coupled mesoscale object-oriented model==
http://ipicture.ru/uploads/080427/tH1aZQhRxO.png
Developed using original Fortran code of [http://www.igidl.ul.pt/nh3d/nh3d_download.htm NH3D model] by :
* [http://www.igidl.ul.pt/pmiranda.htm P. Miranda], [http://www.igidl.ul.pt/MTeixeira/index...
==Introduction==
This is a C++ based big number class. I host this project just for fun. There are some powerful libs for high precision arithmetic operations such as GMP. I hope to improve my coding ability through this project.
==Log==
* Jan/8/2008 - Update wiki page.
* Jan/16/2008 - Bi...
Take Five is an actor-based system for C++, extending its capability to allow multithreaded systems without locks and explicit threads. Take Five uses the actor (or active object) model, where classes derive from an Actor type, which allow them to be efficiently scheduled by behind-the-scenes worke...
GCore (for Game-Core) is my personal lib shared between my game projects (currently made on spare time). This is a C++ lib that gather classes useful to build the core organization of a game.
Currently it is only tested on Windows XP but I'd like it to be cross-platform (for at least Windows/Lin...