My favorites | Sign in
Google
Projects on Google Code Results 1 - 8 of 8
Research project on Chinese netizens. We want to study how political discussion was performed in online venues such as Tianya.cn
Gmail's Conversation in the "<Shared folders address>" to create a LINK. <code> The shared folder '<\\hogehoge\hogehoge.html> or <file: /////hogehoge/hogehoge.html>' of Generate URL '<a href="file://///hogehoge/hogehoge.html">hogehoge.html</a>' </code>
=News Mixer -- Stir it up!= News Mixer was built by master's students at the Medill School of Journalism at Northwestern University, operating under the name of the Crunchberry Project, in collaboration with Gazette Communications in Cedar Rapids, Iowa. *Try it out at [http://newsmixer.us/ new...
I'm a linguist. I love languages. And I quite like the idea of having a computer program that really understands me and that even capable of giving me answers. In fact I'm disappointed with the free solutions I've seen so far. With the help of this project, I want to find out how difficult it really...
This project stems from SNU fall 2009 semester project class. This project is suggested by LG Electronics. The aim of this project is to develop an an android based conversation-oriented SMS-mail-integrated client applicaton.
=About Chatterbox by Ryan Kaskel= Chatterbox will be a next generation of threaded discussion. While there are other options like django-threadedcomments. In many ways, the project's will be similar. I plan to use comments as a basis for the discussion but like GMail, present each comment as part...
=Introduction= Keep seesmic close to hand with this useful sidebar! Everyone is welcome to use, re-use, build on however they wish. Features will be built as they are requested, thought of, and made by the community. =Source code= [http://code.google.com/p/seesmic-sidebar/source/brows...
This plugin runs through all the conversations in the current module and changes the MultiplayerCutscene property to false. This fixes the problem with multiplayer games freezing whenever someone starts a conversation with an NPC.