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Projects on Google Code Results 1 - 10 of 10
A Subversion(SVN) Version Control plugin for Autodesk Maya that presents Version Control concepts in a way that is simple for artists and regular users of Maya.
This packages includes an command line application for converting Bioware's Eclipse engine models from the native format to something that can be manipulated or used a reference for non-derivative works. The Eclipse Engine is currently used for Dragon Age: Origins. Currently the package only co...
A Gimp plugin for reading/saving image as Autodesk Maya's IFF format
This project will strive to create such a tool, which convert the 3D format of fbx to xFile. Autodesk 3dsmax is strong for composing 3D model and animation, but as I know, there is no tools, which can directly convert 3dsmax file to .x format, up to now. With the help of this project, it is e...
= Topology Framework .NET (TF.NET) = Topology Framework .NET represents a topology manipulation API capable of handling managed objects representation of topological entities based on other popular APIs, exposing it's JTS-based common topology manipulation core to them. JTS Topology Suite is, ...
This viewer loads the FBX scenes completely into DirectX’s animation and mesh system. No fbx calls are used after the initial load. The main call is D3DXLoadMeshHierarchyFromFBX and has the same arguments as D3DXLoadMeshHierarchyFromX A .x file is created after importing called test.x. ...
Management character poses writed in Python
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Reader of RevitTV SQL drawing manger projects
Maya files!