| Projects on Google Code | Results 1 - 10 of 18 |
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=SLUM - Shader Language Unified Manager=
SLUM is a central hub for development of render shaders for computer graphics.
Basically, SLUM gives you the capability of design...
Field3D is an open source library for storing voxel data. It provides C++ classes that handle in-memory storage and a file format based on HDF5 that allows the C++ objects to be written to and read from disk.
The library and file format is both flexible and extendable. The flexibility comes from...
=Scripts=
* Toy Kit
* Nail Shelf
* RubiksCube Anim scripts
* unique Character Tool
=Utils=
* Fluid Cache Writer
* Shape Matcher
* uv draw
* isv
This is an mi parser *proof-of-concept* written in python. It is based on the yacc scene grammar provided with mental ray 3.5.6, and it can already parse any 3.5.6 compatible mi file, however, only a small portion of the parsed data is currently being stored in data structures. The yacc grammar was...
A python module to make easier the integration of wxWidgets UI into Autodesk Maya software.
wxmaya takes care of integrate wxWidgets inside maya, making possible to use simple wxPython code with Maya to develop better and more os native user interfaces.
wxmaya takes care of make sure wxWidget ...
Throughout learning to code with the RenderMan interface, I noticed a distinct lack of detailed information about the hacks and tricks that people REALLY use to write production ready visual effects supporting tools based on and around this technology.
delibrary is a collection of small projects ...
=Introduction=
"*PR4PR*" is a DSO for [http://www.pixar.com PIXAR RenderMan] designed for particle rendering.
It supplies some useful features for particle rendering,
* interpolate massive points and attributes from Maya's seed particle shape,
* load external Karakatoa .prt file from 3dsma...
The Cortex project aims to provide a set of high quality C++ libraries and Python modules tailored for software development in the visual effects industry. Rather than producing end user tools, the project focuses on creating a reusable set of modules of use to TDs and programmers in a broad range o...
FCOM is a COM (Component Object Module) interfacing library.
==Python in Maya Done Right==
PyMEL makes python scripting with Maya work the way it should. Maya's command module is a direct translation of mel commands into python commands. The result is a very awkward and unpythonic syntax which does not take advantage of python's strengths -- particulary, a...