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Projects on Google Code Results 1 - 10 of 14
Qauke 2 Evolution is a engine that aims to give the eye candy effects that most of the moddern games uses, such as a good particle system, decals, high-resolution textures and so on but still maintain good backend system such as memory, file system etc. The engine will not break any backend compa...
A Quake 2 model loader written in Python.
Malfunction - first person shooter with role playing game elements in cyberpunk genre.
WWII Quake2 DDay-Normandy mod.
An object oriented, clean and stable version of the Quake II modding gamex86.dll system. This project aims to provide a clean, efficient, quick base for any modding you plan to deliver on Quake II. It also provides an easy to use, C++ base. Features at a glance: * Full use of C++'s features...
Web front end for Quake2, currently directed at Lithium servers. [http://q2stats.james-lloyd.com, http://www.darrenwatt.com/q2stats/ for Live demo's] Features needed: * Google Analytics * Google Charts * Awards to be done better * Include decriptions on how you get them * Easier...
TossBot is a Win32 bot for quake2 and deriviative games that connects like a client using the excellent Q2Bot and Q2Map libraries by Ben Swartzlander, which are also continued and improved in this project.
This is conversion of popular Quake 2 engine to work with DirectX v9. This project aims to write only dx refresh module (ref_dx), so there shouldn't be any changes to original Quake 2 code. This means also that there wouldn't be any benefit from using DirectX 9 architecture. It's only a simple port ...
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