| Projects on Google Code | Results 1 - 10 of 1087 |
= Days Until The Demo =
Demo Date : Apr 18th
Final Report : Apr 14th
Today : April 12, 2008
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= Final Report Template Posted =
I have briefly created a template for our final report. I've attached both the 2007 version and 2003 version. I have also attached one of the sample rep...
gles2-bc is an open source C++ library which makes the non-backward compatible OpenGL ES 2.0 API backward compatible to ease the development with various OpenGL ES APIs. The project started as a Master's Thesis project, and has then continued as an open source project. The Master's Thesis is availab...
Currently, D'Jinn features includes:
* Test Game: A class for Static Unit Tests
* Actor System: Handles any actors within the game, and will be the base class for Characters / NPCs / Enemies / Player / Game Objects etc. Used Angel-Engine Actor as a template.
* Animation System: An ani...
=maze3dflyer is:=
An OpenGL graphics demo/game. It generates a random 3D maze with some configurable properties, and displays the maze using textured 3D graphics.
You can "fly" through and around the maze using standard movement controls.
=News=
* 2009/10/30: released v1.5.4 (minor feature re...
= RyGL =
== What's in a name? ==
RyGL is my admittedly egocentric (and silly) attempt at a clever name. It is the conjunction of my name (Ryan) with the name of the graphics library I am using (OpenGL). It is pronounced like "riggle" (yes I know that isn't a word, but "wriggle" has the "w" sound...
==Desarrollo de Software para Modelado y Fabricación de Objetos de Madera usando un Robot SCARA==
En la actualidad las empresas requieren tener procesos automatizados tanto en su administración como en la fabricación de sus productos para poder competir en el actual modelo de mercado.
Desafort...
=Odysi=
A simple 2D online role-playing game that takes place in a primitive setting with a deemphasis on combat and traditional quest-based game-play and an increased emphasis on social interaction and depth.
==Goals==
* Open-source and freely modifiable
* Stable client and server
* Cl...
This project delivers graphics routines for the Bigloo implementation of the Scheme programming language.
Currently wrapped libraries are
1) Opengl
2) GLU
3) GLFW
The code currently only works on Unix'ish operating systems. ie Windows is not currently supported.
Graphics project for college class credit, it will attempt to simulate capture the flag in Halo 1 with one player (terrain, physics, movement).
my simple games, made with OpenGL.
1. tetris
2. Minesweeper