| Projects on Google Code | Results 1 - 10 of 49 |
==What is Wiggle?==
Wiggle is a game development library/framework for Scala that uses LWJGL and hence OpenGL and OpenAL for visualization and noise making.
It aspires to contain the following components (and probably more as I undertake ever more sophisticated experiments):
* resource lo...
Sequel to old-fashioned game, where a hero has a sword and a shield to save a captured princess, by visiting many castles.
This is LWJGL-based game. So every platform which can run [https://cds.sun.com/is-bin/INTERSHOP.enfinity/WFS/CDS-CDS_Developer-Site/en_US/-/USD/ViewProductDetail-Start?Produc...
game similar to metroid series<br>
<br>
until i get a better name, it will be called: space weasel<br>
Current version: 0.70 .. Try the webstart. <br>
<br>
[http://spaceweasel.googlecode.com/svn/wiki/screenshots/sw1.png http://spaceweasel.googlecode.com/svn/wiki/screenshots/sw1s.png]
[http://s...
mtmX is a toolkit which allows you to extract, view and alter contents of both [MTM1 Monster Truck Madness] games by [TerminalReality Terminal Reality].
Some screenshots are located [WorkbenchScreenshots here].
The project mainly is targeted at MTM. But other Terminal Reality games like [4x4Ev...
It's Ryan's (useful|unoriginal|unkempt|urological) game library.
A hopefully helpful framework that (so far) provides rendering batching, texture packing, font rendering, simple sound synthesis and a drop-down console. Eventually there'll be a gui and other useful stuff.
= SwingGL - Swing on top of OpenGL =
SwingGL is an attempt to make [http://java.sun.com/javase/6/docs/technotes/guides/swing/ Swing] run on top of OpenGL, specifically on top of [http://www.lwjgl.org/ LWJGL].
A web startable demo can be found [http://www.aptalkarga.com/swinggl/jws/swinggl.jnlp...
A 2D game engine, based on the Lightweight Java OpenGL framework (www.lwjgl.org).
*Features:*
* Event based communication with (your) main game;
* Bitmap fonts;
* Flying text;
* Timed text;
* Keyboard and mouse input;
* Image under mouse detection;
* Text console (a la Quake ;));
...
An open source project for develping games with Java/LWJGL. Contains basic framework and UI components.
Current features include:<p>
- Text rendering <br>
- Buttons<br>
- Dialogs<br>
- Text field <br>
- Project framework for fast setup <br>
- Logger <br>
- Keyboard input and events <br>
-...
A set of classes demonstrating the capabilities of LWJGL and JOGL. These classes may be used as bases for the learning of others.
A RPG set in the distant future on the planet mars