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Projects on Google Code Results 1 - 10 of 18
ShaderSense is a language extension for Visual Studio that provides Intellisense features for High Level Shader Language. The Intellisense features include tooltips, auto-completions, member completions and parameter info. Additionally, it also does some amount checking for syntax errors, and highli...
Usando XNA y HLSL manejar shaders y aplicar filtros de postproceso.
A shader developement project at TUM (in.tum.de)
A GPU implementation of a particle system for Windows and the Xbox360 using Xna.
= Introducción = A continuación podrás encontrar tres grandes bloques en los que se divide la información. Estos bloques sirven para ordenar y mejorar la búsqueda de información al mismo tiempo que nos permite separar por capas todo lo relacionado con el proyecto iL-engine. = Secciones = ...
This project aims to create a clean, high quality proxy dll that allows a HLSL shader to be applied to most DirectX 9 applications.
Attempt to implement stereovision algorithms in shader model 3.0
welcome to my page, featuring a lot of miscellaneous development. check it out * directx shaders - [http://zxcvbn.googlecode.com/svn/trunk/skelly/ skelly] - [skelly wiki] * itunes 'now playing' for aim - [http://zxcvbn.googlecode.com/svn/trunk/itunes/ choons] * itunes playlists to m3u - [h...
A repository for software systems developed by Christian Schladetsch. C++, C# and Python source code for general purpose system software development. Including a fully reflected C++ object model and scripting system. ANTLR HLSL parser and generator.
make a good game.
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