| Projects on Google Code | Results 1 - 10 of 18 |
ShaderSense is a language extension for Visual Studio that provides Intellisense features for High Level Shader Language. The Intellisense features include tooltips, auto-completions, member completions and parameter info. Additionally, it also does some amount checking for syntax errors, and highli...
Usando XNA y HLSL manejar shaders y aplicar filtros de postproceso.
A shader developement project at TUM (in.tum.de)
A GPU implementation of a particle system for Windows and the Xbox360 using Xna.
= Introducción =
A continuación podrás encontrar tres grandes bloques en los que se divide la información. Estos bloques sirven para ordenar y mejorar la búsqueda de información al mismo tiempo que nos permite separar por capas todo lo relacionado con el proyecto iL-engine.
= Secciones =
...
This project aims to create a clean, high quality proxy dll that allows a HLSL shader to be applied to most DirectX 9 applications.
Attempt to implement stereovision algorithms in shader model 3.0
welcome to my page, featuring a lot of miscellaneous development. check it out
* directx shaders - [http://zxcvbn.googlecode.com/svn/trunk/skelly/ skelly] - [skelly wiki]
* itunes 'now playing' for aim - [http://zxcvbn.googlecode.com/svn/trunk/itunes/ choons]
* itunes playlists to m3u - [h...
lgpl,
experimental,
windows,
c,
cpp,
asm,
nasm,
directx,
shader,
itunes,
plugin,
opengl,
hlsl,
shaders
A repository for software systems developed by Christian Schladetsch.
C++, C# and Python source code for general purpose system software development.
Including a fully reflected C++ object model and scripting system.
ANTLR HLSL parser and generator.
make a good game.