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Projects on Google Code Results 1 - 10 of 16
=Real-Time Component Framework= The Real-Time Component Framework (RTCF) is designed to make it easier to build modular Flash Media Server applications. Features include: * Broadcasting application.onXXXXX events. * Additional onXXXX events to facilitate authentication and authorization. ...
Cet ensemble de class sans prétention a comme avantage selon moi, une certaine simplicité de mise en place, aprés c'est a vous de juger de sa pertinence ;) == Principal fonctionnalitées == * Prise en charge de l'auto détection de bande passante. * Prise en charge de fichier de configuration e...
=Overview= The Yard Open Source Libraries are a collection of open source libraries that are released by [http://www.theyard.net/ The Yard] (a.k.a. [http://www.vlideshow.com/ Vlideshow Inc.]) under the LGPL. These libraries contain various utilities that are used by The Yard, and include the fol...
= VEGAS version 1.6 = Vegas is an opensource framework based on ECMAScript and ActionScript. * _Last version stable : *1.6.0.1426*_ ==Description== You can use the same framework in ActionScript 3,2,1 and <b>SSAS</b> to deploy your RIAs. VEGAS is based on Maashaack * http://code...
Multipass is a Flash Media Server framework that will help with the rapid prototyping of FMS Projects. Brought to you by Influxis.
== Simple Visioconference Activity for Moodle == This project is a moodle activity, created to create visioconference in Moodle. This visioconference including Chat, audio and video.
The goal of the SchoolTube Live Platform is to provide a complete live broadcast system based on Adobe Flash & Flash Media Server.
Plugins for monitoring WowzaMediaServer and Adobe FlashMediaServer, with Nagios and Cacti
Multiuser (com.firstpixel.multiuser) is an AS3 package, multi-user lobby and room for Flash Media Server. These are for my personal projects and are here for the sake of avalability, despite the use is pretty simple , there is no documentation or support, so use it if you want, but don't ask me. ...
The project is divided in three parts: - iPhone controller client The App running on the iPhone which connects to the media server and streams the data measured by its sensors. It also sends some actions such as button clicks or triggers. Written in Objective-C - FMA red5Java server applic...
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