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Projects on Google Code Results 1 - 7 of 7
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===A transformitive work of Merc/Diku MUD called NiMUD released under the Artistic License/GPL.=== *NiM5 is an advanced multi-user gaming server.* This server was written by Herb Gilliland; the project began in 1992. NiM5 was the first to release an open-source multi-user gaming software comp...
The StuphMUD Project crawled out of version 2.0 and into 3.0, featuring an enhanced Core Extension that protocolizes interior parts and exposes them to other embedded runtimes. Currently features a Python Game Module binding and a developing library of python routines that offer smarter managemen...
Rising back from the ashes of the ages. COSmud is being brought back to life. We will be starting back from a base build of the resort code. Some points along the project path. We will want to rebuild the underlaying flat file structure and push for a actual full featured database back en...
The Re-Mote Testbed Framework is a collection of modules for providing remote access to wireless sensor network testbeds with a main focus on modularity, abstraction levels, and responsiveness. The components of the framework fall into three categories: Client software, server software and host/gat...
A lua interface to the MERC code base. Will soon be portable to MERC derivatives such as ROM and SMAUG. One of the primary purposes for integrating Lua into your project, is the powerful mobscripting capabilities: {{{ if ch.name == "Aragorn" then mob.smile() obj = loadObj("shire....
Area editor/creator for a ROM 2.4b4-based MUD called "The Burning-Eye." Natively supports mobs, mobprogs, objects, resets, specs, shops, rooms and help items. Original files are tweaked to match Burning-Eye settings, but XML configuration files can be easily modified or added to.