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Tiny Scene Graph (TinySG) is a lightweight and extensible scene graph manager. It is the successor of my [http://code.google.com/p/sceneml/ SceneML] project.
== Features ==
* Lightweight scene graph.
* Scenes can be saved/loaded from fairly simple XML definitions.
* Fairly extensible sce...
*Abstract*
Integration of collision and graphics layers at sub-entity level
*Motivation*
One of the most astonishing features shown in Crysis is the tight integration of the collision and graphics layers. This can be seen in the way plants bend when the character passes through them, or the...
=HashClash=
http://www.win.tue.nl/hashclash/hashclash_logo2.png
==News==
2009-07-13 Released rev32 sources and binaries now including `diffpathhelper` (a multi purpose tool for working on differential paths) and (only in the src package) an example bash-script `cpc.sh` that automatically perfor...
A google theme for susy guys
=maze3dflyer is:=
An OpenGL graphics demo/game. It generates a random 3D maze with some configurable properties, and displays the maze using textured 3D graphics.
You can "fly" through and around the maze using standard movement controls.
=News=
* 2009/10/30: released v1.5.4 (minor feature re...
[http://physics2d.googlepages.com/Physics2DDotNetLogo.png]Physics2D.Net is 2 dimensional rigid body physics engine written in C#. To work with XNA, Silverlight and .Net.
It is a complete rewrite of [http://sourceforge.net/projects/physics2d my original physics 2D found on source forge]. It is...
Physics,
2D,
PhysicsEngine,
Collision,
Managed,
CSharp,
DotNet,
.Net,
Engine,
CSharp,
CollisionDetection,
XNA,
OpenGL,
WPF,
Silverlight
program 3
Simple physics addon for Openframeworks, includes collision.
http://www.jiglibflash.com/grx/jlf.png
Jiglibflash is a as3 open source 3D physics engine with a MIT license (ported from c++ Jiglib).
Supported 3D engines are: Away 3D, Away 3D lite, Five 3D, Sandy 3D and Papervision 3D.
The source and examples can be found in the trunk at the SVN (see sou...
jiglibflash,
physics,
papervision3d,
jiglib,
collision,
as3,
3d,
away3d,
fp9,
flash,
fp10,
actionscript,
flex,
engine,
physic
=*PlatformXna*=
A [http://creators.xna.com Microsoft Xna] _v3.0_ 2D Platform Game Engine.
==*Features:*==
* ScreenManager
* Collisions
* GUI/UI/HUD
* Map Editor
* Object Interfaces
* Particle Effects
==*Developers:*==
* Shane Simpkins (aka Shaneje)
* Daniel Vickers (ak...