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This project is a simple billiard game. A unique characteristics of this project is that it uses Collada with DirectX. I also adopted to use PhysX for physics calculation.
Requirements:
* [http://www.microsoft.com/downloads/details.aspx?FamilyID=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang...
A actionscript library for parsing Collada files.
A project dedicated to join efforts using COLLADA within various DCC tools like 3ds Max, Maya, Blender and a fast SDK for reading and writing COLLADA files.
Загрузчик файла формата .dae(collada), считывание нужных данных, и формирование нужной структуры коннечных данных, конвертация модели, перерасчёт TBN, оптимизация меша.
v0.8
Добавлены разные методы расчётов TBN, есть возможность использовать стандартные методы Collada.
Строки переведены в ansis...
The goal of this project is to provide a loader that can open Collada objects in the Android implementation of openGL ES.
vgSDK, a shortcut for Versatile Graphical Software Development Kit, consists of a set of cross-platform C++ libraries which provides a complete framework for doing graphical related tasks.
Online documentation generated by Doxygen :
* [http://vgsdk-doc.googlecode.com/svn/trunk/html/index.html 0...
3d,
api,
collada,
component,
cross-platform,
engine,
graphics,
gtk,
library,
opengl,
openinventor,
realtime,
renderer,
scenegraph,
scons
This library is an aim to offer a simple interface for dealing with collada files. Check out [http://en.wikipedia.org/wiki/COLLADA collada file format], which is a standar xmlish way of saving 3D scene data. Useful for applications working with realtime 3D and for exchanging models between applicati...
Using [http://sourceforge.net/projects/colladarefinery/ COLLADA Refinery] Converts [http://www.khronos.org/collada/ COLLADA] dae file into a [http://code.google.com/p/protobuf/ Google Protocol Buffers] compatible binary file.
Billiards3D is a simple 8-ball pool game. It features 3D graphics, audio (not yet) and simple physics.
*Download* preview version : [http://billiards3d.googlecode.com/files/billiards3d-v0.1.a.zip]
*_WARNING*_: Game is under development. This link is just an early preview. Lots of things don't ...
GriMEngine is a C++ multiplatform library providing many tools for graphic applications :
* Read, load and draw meshes (using VBO with OpenGL renderer only for now)
* Support and make easier GPU programming (using nVidia Cg shaders or effects)
* Provide classes to manage Material, Shader, Text...