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The Cg Xcode Plugin aims to provide syntax coloring and compilation of Cg and GLSL files in Xcode 3. It also contains file and project templates for easy OpenGL development on Mac OS X.
This project is in no way affiliated with Nvidia or Apple.
A Gimp plugin for reading/saving image as Autodesk Maya's IFF format
A school project for computer graphics
This is an mi parser *proof-of-concept* written in python. It is based on the yacc scene grammar provided with mental ray 3.5.6, and it can already parse any 3.5.6 compatible mi file, however, only a small portion of the parsed data is currently being stored in data structures. The yacc grammar was...
Welocme to Public Digital Library!
* This is not a code project :)
* PDL is dedicated to storing articles, presentations, videos and other possible materials.
* Feel free to use it, and, if you have any ideas how PDL can be enriched email [mailto:public.digital.library@gmail.com me]
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This collection of tutorials should help writing your own Cg shaders for the Panda3D engine.
* [http://code.google.com/p/p3dst/source/browse/trunk Browse Source]
* [http://code.google.com/p/p3dst/source/list Source Changes]
* [http://panda3d.net Panda3D]
projeto de computação gráfica da unicap, feito por felipe, marcela, deaulas e augusto
Game Engine
Wikicrimes Campina Grande
irrCg provides quick and easy integration shaders writed in Cg shading language with Irrlicht Engine.
The Library is free for commercial use and open source under the ZLib License.