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Projects on Google Code Results 1 - 5 of 5
Pathfinding algorithm for games, available in two ports: C++ and Java.
This is a basic toolkit for everyday flash use like: - Logger class (avoid putting trace commands all over) - Stopwatch for measuring execution time - Simple tile-based A-Star implementation - Basic fps-meter with graph (i like it visual) Yes I'm lazy, but here's some info ==AStar Notes ...
This is a project for [http://www.cse.wustl.edu/~chen/511/ CSE 511A: "Introduction to Artificial Intelligence"] at [http://wustl.edu/ Washington University in St. Louis] that solves a Sudoku problem using a variety of algorithms, including constraint satisfaction and various graph search algorithms ...
Pacman AI controllers based on A-star search algorithm and reinforcement learning