android.view.animation.RotateAnimation
An animation that controls the rotation of an object. This rotation takes
place int the X-Y plane. You can specify the point to use for the center of
the rotation, where (0,0) is the top left point. If not specified, (0,0) is
the default rotation point.
Summary
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Value |
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| int |
ABSOLUTE |
The specified dimension is an absolute number of pixels. |
0 |
0x00000000 |
| int |
NO_REPEAT |
Don't do anything when the animation ends. |
0 |
0x00000000 |
| int |
RELATIVE_TO_PARENT |
The specified dimension holds a float and should be multiplied by the
height or width of the parent of the object being animated. |
2 |
0x00000002 |
| int |
RELATIVE_TO_SELF |
The specified dimension holds a float and should be multiplied by the
height or width of the object being animated. |
1 |
0x00000001 |
| int |
REPEAT |
Replay the animation from the beginning. |
1 |
0x00000001 |
| int |
REVERSE |
Replay the animation backwards (then forwards again). |
2 |
0x00000002 |
mCycleFlip,
mDurationMillis,
mEnded,
mFillAfter,
mFillBefore,
mInitialized,
mInterpolator,
mListener,
mRepeatMode,
mStartOffsetMillis,
mStartTimeMillis,
mStarted
Public Constructors
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RotateAnimation(Context context, AttributeSet attrs) |
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RotateAnimation(float fromDegrees, float toDegrees) |
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RotateAnimation(float fromDegrees, float toDegrees, float pivotX, float pivotY) |
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RotateAnimation(float fromDegrees, float toDegrees, int pivotXType, float pivotXValue, int pivotYType, float pivotYValue) |
Public Methods
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void |
initialize(int width, int height, int parentWidth, int parentHeight) |
Protected Methods
applyTransformation,
ensureInterpolator,
getDuration,
getFillAfter,
getFillBefore,
getInterpolator,
getRepeatMode,
getStartOffset,
getStartTime,
getTransformation,
initialize,
isEnded,
isInitialized,
isStarted,
reset,
resolveSize,
scaleCurrentDuration,
setAnimationListener,
setDuration,
setFillAfter,
setFillBefore,
setInterpolator,
setInterpolator,
setRepeatMode,
setStartOffset,
setStartTime,
start,
startNow,
willChangeTargetViewBounds,
willChangeTransformationMatrix
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait
Details
Public Constructors
public
RotateAnimation(Context context, AttributeSet attrs)
Constructor used whan an RotateAnimation is loaded from a resource.
Parameters
| context
| Application context to use |
| attrs
| Attribute set from which to read values
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public
RotateAnimation(float fromDegrees, float toDegrees)
Constructor to use when building a RotateAnimation from code.
Default pivotX/pivotY point is (0,0).
Parameters
| fromDegrees
| Rotation offset to apply at the start of the
animation. |
| toDegrees
| Rotation offset to apply at the end of the animation.
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public
RotateAnimation(float fromDegrees, float toDegrees, float pivotX, float pivotY)
Constructor to use when building a RotateAnimation from code
Parameters
| fromDegrees
| Rotation offset to apply at the start of the
animation. |
| toDegrees
| Rotation offset to apply at the end of the animation. |
| pivotX
| The X coordinate of the point about which the object is
being rotated, specified as an absolute number where 0 is the left
edge. |
| pivotY
| The Y coordinate of the point about which the object is
being rotated, specified as an absolute number where 0 is the top
edge.
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public
RotateAnimation(float fromDegrees, float toDegrees, int pivotXType, float pivotXValue, int pivotYType, float pivotYValue)
Constructor to use when building a RotateAnimation from code
Parameters
| fromDegrees
| Rotation offset to apply at the start of the
animation. |
| toDegrees
| Rotation offset to apply at the end of the animation. |
| pivotXType
| Specifies how pivotXValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
| pivotXValue
| The X coordinate of the point about which the object
is being rotated, specified as an absolute number where 0 is the
left edge. This value can either be an absolute number if
pivotXType is ABSOLUTE, or a percentage (where 1.0 is 100%)
otherwise. |
| pivotYType
| Specifies how pivotYValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
| pivotYValue
| The Y coordinate of the point about which the object
is being rotated, specified as an absolute number where 0 is the
top edge. This value can either be an absolute number if
pivotYType is ABSOLUTE, or a percentage (where 1.0 is 100%)
otherwise.
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Public Methods
public
void
initialize(int width, int height, int parentWidth, int parentHeight)
Initialize this animation with the dimensions of the object being
animated as well as the objects parents. (This is to support animation
sizes being specifed relative to these dimensions.)
Objects that interpret a Animations should call this method when
the sizes of the object being animated and its parent are known, and
before calling getTransformation(long, Transformation).
Parameters
| width
| Width of the object being animated |
| height
| Height of the object being animated |
| parentWidth
| Width of the animated object's parent |
| parentHeight
| Height of the animated object's parent
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Protected Methods
protected
void
applyTransformation(float interpolatedTime, Transformation t)
Helper for getTransformation. Subclasses should implement this to apply
their transforms given an interpolation value.
Parameters
| interpolatedTime
| The value of the normalized time (0.0 to 1.0)
after it has been run through the interpolation function. |
| t
| The Transofrmation object to fill in with the current
transforms.
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