| java.lang.Object | |||
| android.graphics.Shader | |||
| android.graphics.RadialGradient | |||
| RadialGradient(float x, float y, float radius, int[] colors, float[] positions, TileMode tile) | |||||
| Create a shader that draws a radial gradient given the center and radius. | |||||
| RadialGradient(float x, float y, float radius, int color0, int color1, TileMode tile) | |||||
| Create a shader that draws a radial gradient given the center and radius. | |||||
Methods inherited
from class
android.graphics.Shader
Methods inherited
from class
java.lang.Object
| x | The x-coordinate of the center of the radius |
|---|---|
| y | The y-coordinate of the center of the radius |
| radius | Must be positive. The radius of the circle for this gradient |
| colors | The colors to be distributed between the center and edge of the circle |
| positions | May be NULL. The relative position of each corresponding color in the colors array. If this is NULL, the the colors are distributed evenly between the center and edge of the circle. |
| tile | The Shader tiling mode |
| x | The x-coordinate of the center of the radius |
|---|---|
| y | The y-coordinate of the center of the radius |
| radius | Must be positive. The radius of the circle for this gradient |
| color0 | The color at the center of the circle. |
| color1 | The color at the edge of the circle. |
| tile | The Shader tiling mode |